Episode 60 – An AY Odyssey

It may not have been the most sophisticated of sound chips, but in the right hands, the AY was capable of producing some fantastic 8-bit game music. Join me as I explore some classic tunes – as well as some oddities – from games released on systems as diverse as the ZX Spectrum 128K, MSX2, and the Intellivision!

Listen:

Download:

https://goo.gl/mqC1aW

 

Crystal Kingdom Dizzy (1992, Sinclair ZX Spectrum) ‘Title’ by David Whittaker

Thunder Castle (1986, Intellivision) ‘Title’ by David Warhol

Thunder Castle (1986, Intellivision) ‘Gameplay’ by David Warhol

OutRun (1987, Amstrad CPC) ‘Splash Wave’ by Jas C. Brooke

Psycho World (1988, MSX2) ‘Stage 4’ by Kenji Yamazaki and Yuko Yamazaki

Psycho World (1988, MSX2) ‘Demo 1’ by Kenji Yamazaki and Yuko Yamazaki

Gyruss (1983, Arcade) ‘Main BGM 1’ by Masahiro Inoue

Gyruss (1983, Arcade) ‘Main BGM 2’ by Masahiro Inoue

Gyruss (1983, Arcade) ‘Main BGM 3’ by Masahiro Inoue

Zynaps (1988, Atari ST) ‘Title’ by Dave Rogers

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Advertisements

Episode 59 – Banger Racing Bangers: Destruction Derby

Conventional racing games are fun, but deep down, we all have that urge, that appetite for destruction… why race cars when you can smash them up?! In 1995, Studio 33, Reflections, and Psygnosis came out with Destruction Derby, one of the most visceral and chaotic gaming experiences of console gaming’s fifth generation, kicking off a series that gave us some very fine soundtracks! Join me for this last episode of 2018 where I’ll be getting stuck into some bangers from Destruction Derby, Destruction Derby 2, Destruction Derby 64, Destruction Derby: Raw, and Destruction Derby: Arenas.

Listen:

Download:

https://goo.gl/g2sJq6

 

Destruction Derby (1995, Sony Playstation) ‘Crash Boom Bang’ by Tim Swan and Elliot Sumner

Destruction Derby (1995, Sony Playstation) ‘Hardhitter’ by Tim Swan and Elliot Sumner

Destruction Derby (1995, Sony Playstation) ‘Ranking’ by Tim Swan and Elliot Sumner

Destruction Derby 2 (1996, Sony Playstation) ‘How Do You Know’ by Richard Beston, Dean Liddle and Andrew Lewis

Destruction Derby 2 (1996, Sony Playstation) ‘Little Pig’ by Richard Beston, Dean Liddle and Andrew Lewis

Destruction Derby 2 (1996, Sony Playstation) ‘Joyrider’ by Richard Beston, Dean Liddle and Andrew Lewis

Destruction Derby 64 (1999, Nintendo 64) ‘Terminal Impact’ by Eric Brosius

Destruction Derby 64 (1999, Nintendo 64) ‘Aztec Ruins’ by Eric Brosius

Destruction Derby: Raw (2000, Sony Playstation) ‘Want Some Fast’ by Gary McKill, Mike Clarke and Dan Selby

Destruction Derby: Arenas (2004, Sony Playstation 2) ‘Nitrous’ by Simon Withenshaw

Destruction Derby (1995, Sony Playstation) ‘Chaos Overlord’ by Tim Swan and Elliot Sumner

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Episode 58 – Only in Japan: Super Famicom Exclusives

This is the first episode of Forever Sound Version since I returned from my trip to Japan, where I bought my very own Super Famicom. So… here’s an episode dedicated to Japan-only Super Famicom games! There will be RPGs! There will be mechs! Lock in and enjoy some rare tunes from games like Bastard!!: Ankoku no Hakaishin as well as some mini masterpieces by VGM legends such as Yoko Shimomura and Nobuo Uematsu.

Listen:

Download:

https://goo.gl/8Z6ZBi

 

Shin Kidō Senki Gundam Wing: Endless Duel (1996, Super Famicom) ‘Airport’ by Hiroyuki Iwatsuki and Haruo Ohashi

Bastard!!: Ankoku no Hakaishin (1994, Super Famicom) ‘Battle with Gara’ by Naked Trump

Bastard!!: Ankoku no Hakaishin (1994, Super Famicom) ‘Vs. Mode ~ Select Character’ by Naked Trump

Live A Live (1994, Super Famicom) ‘Sound of Shinobi’ by Yoko Shimomura

Dark Law: Meaning of Death (1997, Super Famicom) ‘South Creek Ruins’ by Satoshi Nagano and Michihico Shichi

Seiken Densetsu 3 (1995, Super Famicom) ‘Innocent Sea’ by Hiroki Kikuta

Front Mission: Gun Hazard (1996, Super Famicom) ‘Successful Attack’ by Nobuo Uematsu

Ys V: Ushinawareta Suna no Miyako Kefin (1995, Super Famicom) ‘Freezing Shadow’ by Mieko Ishikawa, Naoki Kaneda, Satoshi Arai, Atsushi Shirakawa and Masaru Nakajima

Chō Jikū Yōsai Macross: Scrambled Valkyrie (1993, Super Famicom) ‘Moonlight’ by Noboru Yamane

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Episode 57 – Commodore 64 in the 21st Century

If you’ve been listening to Forever Sound Version for a while, you’ll probably be aware of my love for the Commodore 64. This home computer was one of the most important platforms of the 8-bit era, but its games library isn’t limited to titles released in the 1980s! I’m joined by super special guest Ed Wilson – host of the excellent VGMbassy podcast – to discover some fantastic SID tunes from modern Commodore 64 games such as Planet Golf, Sam’s Journey, and Steel Ranger!

If you’ve been listening to Forever Sound Version for a while, you’ll probably be aware of my love for the Commodore 64. This home computer was one of the most important platforms of the 8-bit era, but its games library isn’t limited to titles released in the 1980s! I’m joined by super special guest Ed Wilson – host of the excellent VGMbassy podcast – to discover some fantastic SID tunes from modern Commodore 64 games such as Planet Golf, Sam’s Journey, and Steel Ranger!

Listen:

Download:

https://goo.gl/Q4ABVg

 

Jars’ Revenge (2011, Commodore 64) ‘Subtune 1 (Title)’ by Sascha Zeidler (Linus)

Planet Golf (2017, Commodore 64) ‘Subtune 5 (Earth)’ by Aldo & Gaetano Chiummo

Steel Ranger (2018, Commodore 64) ‘Subtune 7 (Security Tower)’ by Lasse Öörni (Cadaver)

Sam’s Journey (2017, Commodore 64) ‘Subtune 7 (Ice Flowers)’ by Alexander Ney (Taxim)

Super Bread Box (2013, Commodore 64) ‘Subtune 4 (Rocket Silo)’ by Mikkel Hastrup (encore)

Soulless (2012, Commodore 64) ‘Subtune 3 (Introductory Cinematic)’ by Mikkel Hastrup (encore)

Berzerk Redux (2013, Commodore 64) ‘Loader’ by Péter Nagy-Miklós (NecroPolo)

Slipstream (2017, Commodore 64) ‘Subtune 2 (Menu)’ by Ronny Engmann (dalezy)

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Episode 56 – Tunes of Doom

It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

Listen:

Download:

https://goo.gl/V4ytTa

 

DOOM (1993, PC) ‘The Imp’s Song’ by Robert Prince

DOOM (1993, PC) ‘Untitled’ by Robert Prince

DOOM (1993, PC) ‘Deep into the Code’ by Robert Prince

DOOM (1996, SNES) ‘E1M1 – At Doom’s Gate’ by Robert Prince and Paul Webb

DOOM (1996, SNES) ‘E2M2 – The Demons From Adrian’s Pen’ by Robert Prince and Paul Webb

DOOM (1995, Sony Playstation) ‘Main Theme’ by Aubrey Hodges

DOOM (1995, Sony Playstation) ‘Club Doom’ by Aubrey Hodges

DOOM II (1994, PC) ‘Bye Bye American Pie’ by Robert Prince

DOOM 64 (1997, Nintendo 64) ‘Altar of Pain’ by Aubrey Hodges

DOOM³ (2004, PC) ‘Main Theme’ by Chris Vrenna and Clint Walsh

DOOM (2016, Sony Playstation 4) ‘Rip & Tear’ by Mick Gordon

DOOM (2016, Sony Playstation 4) ‘At Doom’s Gate’ by Mick Gordon

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Episode 55 – The Sounds of Spindizzy Worlds

Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

Listen:

Download:

https://goo.gl/mGQ1Jh

 

Spindizzy Worlds (1990, Commodore Amiga) ‘Title Screen’ by Martin Walker

Spindizzy Worlds (1990, Commodore Amiga) ‘BGM02’ by Martin Walker

Spindizzy Worlds (1991, NEC PC-98) ‘Quadrant 2’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1991, NEC PC-98) ‘Grass Hopper’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Pak Attack’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘NICE DAY’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Grass Maze’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, SNES) ‘Level Music 4’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, SNES) ‘Level Music 9’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, Sharp X68000) ‘URANUS’ by Toshiya Yamanaka and Tetsuya Nakano

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast

Episode 54 – VGM Battle! 4

The Forever Sound Version VGM Battle Supreme Champion trophy is up for grabs once again, as John, Ross, and Joseph bring beer, vodka, and some great VGM picks to my living room for a big Saturday afternoon showdown! This time, the rounds are themed: round one is dedicated to chip/tracked music, round two is for redbook/streaming music, and round three is totally free. Let’s do this!

The Forever Sound Version VGM Battle Supreme Champion trophy is up for grabs once again, as John, Ross, and Joseph bring beer, vodka, and some great VGM picks to my living room for a big Saturday afternoon showdown! This time, the rounds are themed: round one is dedicated to chip/tracked music, round two is for redbook/streaming music, and round three is totally free. Let’s do this!

Listen:

Download:

https://goo.gl/1Qv4p9

 

Sanxion (1986, Commodore 64) ‘Title’ by Rob Hubbard

Revelations: The Demon Slayer (1992, Nintendo Game Boy) ‘BGM #10’ by Iwao Mitsunaga and Hiroyuki Yanada

Money Puzzle Exchanger (1997, SNK Neo Geo) ‘Theme of Exchanger’ by Kennosuke Suemura and Norihiko Togashi

Pokémon Blue/Red (1996, Nintendo Game Boy) ‘Bicycle Theme’ by Junichi Masuda

Actraiser (1991, SNES) ‘Filmoa’ by Yuzo Koshiro

G-Police (1997, Sony Playstation) ‘BGM 15’ by Stuart Duffield

Tengai Makyou 2: Manjimaru (1992, NEC PC Engine Super CD-ROM) ‘L Map’ by Joe Hisaishi

Awesomenauts (2012, Sony Playstation 3) ‘Wormhole Surfing’ by SonicPicnic

Furi (2016, PC) ‘6:24’ by Danger

Rhyme Star (1994, NEC PC-98) ‘World 2 -Cave-’ by Takeshi Abo

Nier Automata (2017, Sony Playstation 4) ‘Amusement Park’ by Keiichi Okabe and MONACA

Motorstorm Apocalypse (2011, Sony Playstation 3) ‘Slipstream’ by NOISIA

FTL: Faster Than Light (2012, PC) ‘Space Cruise’ by Ben Prunty

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast