Episode 67 – Mega Drive Mayhem

To many, the FM synth-driven sound of the Sega Mega Drive simply is the sound of video games, as its run of success in the early 1990s delivered countless brilliant original titles in addition to some very convincing arcade ports. In this episode, I share some of my favourite tunes from this beautiful little slab of black plastic, including tracks from ToeJam & Earl, Columns, and Ecco the Dolphin!

Listen:

 

Shinobi III: Return of the Ninja Master (1993, Sega Mega Drive) ‘Whirlwind’ by Morihiko Akiyama, Hirofumi Murasaki and Masayuki Nagao

ToeJam & Earl (1991, Sega Mega Drive) ‘ToeJam Jammin’’ by John Baker

Road Rash (1991, Sega Mega Drive) ‘Pacific Coast’ by Rob Hubbard

Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ by Noriyuki Iwadare

Columns (1990, Sega Mega Drive) ‘Lathesis’ by Tokuhiko Uwabo

CrossFire (1991, Sega Mega Drive) ‘In the Air’ by Tsukasa Masuko

Ecco the Dolphin (1992, Sega Mega Drive) ‘Jurassic Beach’ by András Magyari, Spencer Nilsen and Brian Coburn

Golden Axe II (1991, Sega Mega Drive) ‘Credits’ by Naofumi Hataya

 

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Episode 66 – Best of 2019

In a first for Forever Sound Version, John and I get into what we consider to be the best game soundtracks of the year! 2019 has yielded lots of very interesting titles, which in turn have given us some very interesting tunes. Thanks a lot for supporting the podcast this year; enjoy the holidays and see you in 2020!

Listen:

 

13 Sentinels: Aegis Rim (2019, Sony Playstation 4) ‘In the Doldrums’ by Hitoshi Sakimoto

Samurai Shodown (2019, Sony Playstation 4) ‘The Crow’ by Hori_Hori, Hideki Asanaka, Mayuko Hino, Naoki Kita, Minori Sasaki, Akihiro Nakazawa, Daisuke Mori, Kensuke Inage and Jun Hoshina

Bloodstained: Ritual of the Night (2019, Sony Playstation 4) ‘In the Doldrums’ by Michiru Yamane

Nono Pixie (2019, Commodore 64) ‘Nono Pixie’ by Marcin Majdzik

Astral Chain (2019, Nintendo Switch) ‘Task Force Neuron’ by Satoshi Igarashi

Hypnospace Outlaw (2019, PC) ‘I Am the Chowder’ by Erik Helwig

Persona 5: The Royal (2019, Sony Playstation 4) ‘Take Over’ by Shoji Meguro

 

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Episode 65 – Kart Racing

Coming at you faster than a blue shell on the final lap of Koopa Troopa Beach, Forever Sound Version is back with a focus on music from kart racing titles! This hugely popular subgenre of racing games was introduced – and some would say perfected – by Nintendo’s Mario Kart series, but which other characters have gotten in on the action over the years?

Listen:

 

Super Mario Kart (1992, SNES) ‘Mario Circuit’ by Soyo Oka

Diddy Kong Racing (1997, Nintendo 64) ‘Jungle Falls’ by David Wise and Graeme Norgate

Doraemon Kart (1998, Nintendo Game Boy) ‘BGM #03’, composer unknown

Crash Team Racing (1999, Sony Playstation) ‘Mystery Caves’ by Mark Mothersbaugh and Josh Mancell

Mario Kart Super Circuit (2001, Nintendo Game Boy Advance) ‘Yoshi Desert’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano

Sonic Drift (1994, Sega Game Gear) ‘Star Light’ by Masayuki Nagao

Chocobo Racing (1999, Sony Playstation) ‘Gurugu Volcano’ by Nobuo Uematsu and Kenji Ito

Mario Kart 64 (1996, Nintendo 64) ‘Toad’s Turnpike’ by Kenta Nagata

 

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Episode 64 – Game Boy Advance Showcase

Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor!

Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor!

Listen:

 

Robot Wars: Advanced Destruction (2001, Nintendo Game Boy Advance) ‘BGM #04’ by Steve Rockett

Final Fantasy Tactics Advance (2003, Nintendo Game Boy Advance) ‘At the Pub’ by Hitoshi Sakimoto

Astro Boy: Omega Factor (2003, Nintendo Game Boy Advance) ‘Stage Three’ by Kazuo Hanzawa and Tsuyoshi Kaneko

Sonic Advance (2002, Nintendo Game Boy Advance) ‘Secret Base Zone Act 1’ by Tatsuyuki Maeda, Yutaka Minobe, Hironobu Inagaki and Atsuyoshi Isemura

Kappa no Kai-kata: Katan Daibouken! (2005, Nintendo Game Boy Advance) ‘BGM #06’, composer unknown

Mario Kart: Super Circuit (2001, Nintendo Game Boy Advance) ‘Bowser Castle’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano

Game & Watch Gallery 4 (2002, Nintendo Game Boy Advance) ‘Chef – Modern Mode’ by Riyou Kinugasa and Kengo Hagiwara

 

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Episode 63 – VGM Battle! 5

The four horsemen are back. Michael, Ross, Joe, and John (who brought the trophy along with him – eventually…) fill a fridge with beers and then empty it gradually on a Saturday afternoon while engaging in musical combat. It’s the fifth Forever Sound Version VGM Battle! Who will be the champ this time?

Listen:

 

Neon Genesis Evangelion (1999, Nintendo 64) ‘Cruel Angel’s Thesis’ by Shiro Sagisu, Opus Corp. and Jun Enoki

Panorama Cotton (1994, Sega Mega Drive) ‘The Great Gallery’ by Kenichi Hirata

Streets of Rage 2 (1993, Sega Mega Drive) ‘Jungle Base’ by Yuzo Koshiro

Knuckles Chaotix (1995, Sega 32X) ‘Door Into Summer’ by Junko Shiratsu

Metal Masters (1993, Nintendo Game Boy) ‘Metal Beat’ by Alberto Jose González

Uncharted: Drake’s Fortune (2007, Sony Playstation 3) ‘Nate’s Theme’ by Greg Edmonson

360: Three Sixty (1999, Sony Playstation) ‘Bite Beat’ by Gerard ‘Gez’ Gourley

R-Type Complete CD (1991, NEC PC Engine CD) ‘Level 1 BGM’ by Yasuhiro Kawakami and Takushi Hiyamuta

Klonoa 2: Lunatea’s Veil (2001, Sony Playstation 2) ‘Seaway’ by Go Shiina

Sakura Taisen (1997, Sega Saturn) ‘Declaration! Imperial Floral Assault Group’ by Kohei Tanaka

Street Fighter III: 3rd Strike (1999, Sega Dreamcast) ‘Makoto Stage Spunky’ by Hideki Okugawa

Super Smash Bros. Ultimate (2018, Nintendo Switch) ‘Vega Stage’ by Yoko Shimomura

Transistor (2014, Sony Playstation 4) ‘We All Become’ by Darren Korb and Ashley Barrett

 

You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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Episode 62 – Time for Tea with Rhythm and Pixels

Put the kettle on, because Rhythm and Pixels are coming over and they want some tea! I’m joined by Rob and Pernell to talk about all things tea while listening to some great video game music picks from titles like Zero4 Champ, Star Ocean: Till the End of Time and Suikoden. If you haven’t heard Rhythm and Pixels before, check them out at rhythmandpixels.com – they deliver the VGM goods and a super friendly atmosphere every single week!

Listen:

 

Zero4 Champ (1991, NEC PC Engine) ‘At Afternoon Tea’ by Tsukushi Sasaki

Sonic: After the Sequel (2013, PC) ‘Tea with Ellie’ by Funk Fiction, Andy Tunstall and Falk

Star Ocean: Till the End of Time (2003, Sony Playstation 2) ‘Pert Girl on the Sandy Beach’ by Yusaburo Shimojo

Goemon: Mononoke Sugoroku (1999, Nintendo 64) ‘Relax and Choose’ by Kozo Nakamura, Tomoaki Hirono, Takeshi Iwakiri and Hajime Takai

Cross Edge (2009, Sony Playstation 3) ‘Desert Rain’ by Kenji Kaneko

Sega GT 2002 (2002, Microsoft Xbox) ‘Time Attack’ by Masanori Takeuchi

Yami no Ketsuzoku (1990, Sharp X68000) ‘Tea Ceremony Dream’ by Haruo Hosoya and Manabu Saito

Suikoden (1996, Sony Playstation) ‘Gorgeous Scarleticia’ by Miki Higashino

 

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Episode 61 – Sounds of the Strikes

In the 1990s, the Strike series was like the video games equivalent of a hit action movie franchise, with bad guys seeking world domination, daring missions, and loads of big explosions. I loved these games when I was a kid (and possibly too young to be playing them!) so here is a playlist made up of tunes from their soundtracks playing on many systems including the Sega Mega Drive, SNES, and Sony Playstation!

Listen:

 

Desert Strike: Return to the Gulf (1992, Sega Mega Drive) ‘Title Theme’ by Rob Hubbard and Brian Schmidt

Desert Strike: Return to the Gulf (1992, SNES) ‘High Five’ by Rob Hubbard and Brian Schmidt

Desert Strike: Return to the Gulf (1993, Commodore Amiga) ‘datitle’ by Jason Whitely

Jungle Strike (1993, Sega Mega Drive) ‘Campaign #1 Intro’ by Brian Schmidt

Jungle Strike (1993, SNES) ‘Jungle Strike’ by Neil Biggin

Jungle Strike (1995, Nintendo Game Boy) ‘BGM #02’ by Mark Cooksey

Urban Strike (1994, Sega Mega Drive) ‘Credits’ by Don Veca

Urban Strike (1994, Sega Game Gear) ‘BGM #01’ by Don Veca

Soviet Strike (1996, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal

Nuclear Strike (1999, Nintendo 64) ‘Mission 3’ by Michael Pummell

Nuclear Strike (1997, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal

 

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