Episode 48 – Back to Back with the Diad

Here’s something special, a free picks episode in which I team up with one of my VGM podcasting heroes – the Diad! Join us as we crank the ‘tude up to 11 and jam on some deep cuts from adult visual novels, isometric adventure games, street basketball simulations, and bizarre movie tie-ins!

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Here’s something special, a free picks episode in which I team up with one of my VGM podcasting heroes – the Diad! Join us as we crank the ‘tude up to 11 and jam on some deep cuts from adult visual novels, isometric adventure games, street basketball simulations, and bizarre movie tie-ins!

Listen:

Download:

https://goo.gl/DUuk2W

 

Cosmic Psycho (1991, Sharp X68000) ‘Neptune’ by BAKI

Street Fighter: The Movie (1995, Sega Saturn) ‘Cammy’, composer unknown

Chimera (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Trance Sector (2012, Commodore 64) ‘Track 5’ by Richard Bayliss

Jammit (1994, SNES) ‘You Don’t Mess With Da Judge!’ by Dominique Wildiez and Dwight Stone

Urban Strike (1994, Sega Mega Drive) ‘Campaign 6 – Las Vegas Briefing’ by Don Veca

Crusader: No Remorse (1995, PC) ‘Dimension 2012’ by Daniel Gardopée and Andrew G. Sega

A Prehistoric Tale (1990, Commodore Amiga) ‘Main Theme’ by Jochen Hippel

 

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Episode 41 – Get a Load of This

Back in the Commodore 64’s heyday, the lengthy tape loading times meant that computer games enthusiasts needed something to nod their heads and tap their feet to as their screens flickered with raster bars and intro screens. Thus, the ‘loader’ track was born! Join me as I check out some SID chip jams from games old and new (three tracks on the playlist are from games released this decade!) along with some loading tunes from the Sharp X68000, Amiga, and Atari ST.

Back in the Commodore 64’s heyday, the lengthy tape loading times meant that computer games enthusiasts needed something to nod their heads and tap their feet to as their screens flickered with raster bars and intro screens. Thus, the ‘loader’ track was born! Join me as I check out some SID chip jams from games old and new (three tracks on the playlist are from games released this decade!) along with some loading tunes from the Sharp X68000, Amiga, and Atari ST.

Listen:

Download:

https://goo.gl/5N8J7P

 

Salamander (1988, Sharp X68000) ‘Loading’ by Yoshiaki Hatano and Miki Higashino

Que-Dex (1987, Commodore 64) ‘Loading Sequence: Timed Out’ by Matt Gray

Hessian (2016, Commodore 64) ‘Hessian Loader’ by Lasse Öörni and Péter Nagy-Miklós

Darkness (2014, Commodore 64) ‘Darkness Loader’ by Linus (Sascha Zeidler)

The Vice Squad (2013, Commodore 64) ‘Sinister Conflicts (Vice Squad Loader)’ by Richard Bayliss

The Killing Game Show (1990, Commodore Amiga) ‘Loading Tune’ by Ray Norrish

Zombi (1990, Atari ST) ‘Loading Music’ by David Whittaker

Namachuukei 68 (1988, Sharp X68000) ‘Loader’ by Yuji Takenouchi

Mario Bros. (1987, Commodore 64) ‘Ocean Loader 2’ by Martin Galway

 

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Episode 31 – Classic Action Movies

I need your clothes, your boots, and your motorcycle…! The golden age of action movies gave us a ton of licensed games with a wide variety of styles represented in their soundtracks. Join me as I put on a bullet belt and a pair of sunglasses to check out tracks from titles like Rambo on the NES, Die Hard Trilogy on the Playstation, and Predator 2 on the Amiga!

I need your clothes, your boots, and your motorcycle…! The golden age of action movies gave us a ton of licensed games with a wide variety of styles represented in their soundtracks. Join me as I put on a bullet belt and a pair of sunglasses to check out tracks from titles like Rambo on the NES, Die Hard Trilogy on the Playstation, and Predator 2 on the Amiga!

Listen:

Download:

https://goo.gl/yoL9S8

 

Terminator 2: Judgement Day (1991, Commodore 64) ‘Intro’ by Jonathan Dunn

Rambo (1988, NES) ‘Title Introduction Theme’ by Toru Hasebe

Rambo (1988, NES) ‘In-Game Theme’ by Toru Hasebe

Universal Soldier (1992, Sega Mega Drive) ‘Stage 4 (Underwater)’ by J. Dave Rogers and Paul Kenny

Die Hard Trilogy (1996, Sony Playstation) ‘Church’ by Stephen Root and Neil Palmer

Die Hard Trilogy (1996, Sony Playstation) ‘Reception’ by Stephen Root and Neil Palmer

The Running Man (1989, Atari ST) ‘Main Theme’, composer unknown

Timecop (1995, SNES) ‘The San Andreas Fault [Stage 2]’ by David Cage

Timecop (1995, SNES) ‘Germany [Stage 4]’ by David Cage

Predator 2 (1991, Commodore Amiga) ‘Main Theme’ by Justin Scharvona

 

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Episode 22 – Rob Hubbard on the Commodore 64

This episode marks the first time that Forever Sound Version focuses on a single composer, and who better to start with than the legendary Rob Hubbard? This British musician has worked across a number of platforms, but his best-loved work arguably lies in his output for the Commodore 64 – lock in and enjoy these searingly brilliant SID chip burners of yesteryear!

This episode marks the first time that Forever Sound Version focuses on a single composer, and who better to start with than the legendary Rob Hubbard? This British musician has worked across a number of platforms, but his best-loved work arguably lies in his output for the Commodore 64 – lock in and enjoy these searingly brilliant SID chip burners of yesteryear!

Listen:

Download:

https://goo.gl/xSibcG

 

Arcade Classics (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

Delta (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

Thing on a Spring (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Mega-Apocalypse (1987, Commodore 64) ‘Main Theme’ by Rob Hubbard

Action Biker (1985, Commodore 64) ‘BGM’ by Rob Hubbard

International Karate (1986, Commodore 64) ‘Main Theme’ by Rob Hubbard

Commando (1985, Commodore 64) ‘Title Screen’ by Rob Hubbard

Monty on the Run (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Sanxion (1986, Commodore 64) ‘Loader’ by Rob Hubbard

 

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Episode 1 – Free Picks

In Forever Sound Version’s maiden voyage I cover tracks from a variety of systems to offer an idea of what’s to come. Chip music versus redbook audio! Eighties versus nineties! Bona fide classics versus some more obscure deep cuts!

In Forever Sound Version’s maiden voyage I cover tracks from a variety of systems to offer an idea of what’s to come. Chip music versus redbook audio! Eighties versus nineties! Bona fide classics versus some more obscure deep cuts!

Listen:

Download:

https://goo.gl/WClRCE

 

Urban Strike (1994, Sega Mega Drive / Genesis) ‘Main Title’ composed by Don Veca

V-Rally (1997, Sony Playstation) ‘African Vibes’ composed by Moby Dick and Cacaouhete

V-Rally (1997, Sony Playstation) ‘Seventies Drive’ composed by Moby Dick and Cacaouhete

Turrican (1990, Commodore Amiga) ‘Shoot or Die’ by Chris Hülsbeck

Killer Instinct (1994, Super Nintendo) ‘Jago’ by Robin Beanland and Graeme Norgate

Killer Instinct (1994, Super Nintendo) ‘Orchid’ by Robin Beanland and Graeme Norgate

Street Hoop (1994, Neo Geo MVS) ‘Just 3 on 3’ by Tatsuya Kiuchi

Street Hoop (1994, Neo Geo MVS) ‘Yo! What’s Up?’ by Tatsuya Kiuchi

Military Madness (1989, NEC TurboGrafx-16 / PC Engine) ‘Player’s Victory’ by Jun Chikuma

Military Madness (1989, NEC TurboGrafx-16 / PC Engine) ‘Ending’ by Jun Chikuma

Pokémon Red and Blue (1996, Nintendo Game Boy) ‘Battle! (Trainer Battle)’ by Junichi Masuda

Pokémon Red and Blue (1996, Nintendo Game Boy) ‘The Sea’ by Junichi Masuda

Delta (1987, Commodore 64) Loader music module by Rob Hubbard, played by Michael

 

Get in touch via email on foreversoundversion@gmail.com
Listen to this episode on Mixcloud at mixcloud.com/foreversoundversion/forever-sound-version-episode-1-free-picks/
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