Episode 19 – Wu-Tang: Shaolin Style

The Wu is coming through, the outcome is critical… Video game podcast swordsman / certified chatterbox John Baldasera swings by the Shaolin Temple (my house) to join me in celebrating the chunky beats of Wu-Tang: Shaolin Style. This PS1 title is a licensed game with a difference – a Wu-Tang Clan fighting game! What’s not to love? While the game itself might not be in the same league as some of the PS1’s other fighting titles, it possesses a truly unique character that is well worth discovering. Killa Beeeeeeeeeezzzzz…

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The Wu is coming through, the outcome is critical… Video game podcast swordsman / certified chatterbox John Baldasera swings by the Shaolin Temple (my house) to join me in celebrating the chunky beats of Wu-Tang: Shaolin Style. This PS1 title is a licensed game with a difference – a Wu-Tang Clan fighting game! What’s not to love? While the game itself might not be in the same league as some of the PS1’s other fighting titles, it possesses a truly unique character that is well worth discovering. Killa Beeeeeeeeeezzzzz…

Listen:

Download:

https://goo.gl/94FT5w

 

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #1’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Rumble (Feat. Inspectah Deck, Leatha Face, Method Man)’ by U-God

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Shaolin Temple’ by Masta Killa

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Back To 36 (Take It Back)’ by Takitha

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #1’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #2’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #2’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #3’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #3’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #4’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Wu World Order’ by La The Darkman & RZA

BGM tracks composed by Howard Drossin and Keith Arem

 

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Episode 18 – Tempest 2000 In the Mix!

Jungle massive… lock in and prepare to rave away to a special Forever Sound Version DJ mix put together by yours truly, journeying through the amazing soundtrack of Tempest 2000! This reimagining of the Atari arcade classic Tempest came out in 1994 on the Jaguar – Atari’s attempt at a fifth generation console that never really took off, but at least we get these great, absolutely buzzing tracks. Send it!

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Jungle massive… lock in and prepare to rave away to a special Forever Sound Version DJ mix put together by yours truly, journeying through the amazing soundtrack of Tempest 2000! This reimagining of the Atari arcade classic Tempest came out in 1994 on the Jaguar – Atari’s attempt at a fifth generation console that never really took off, but at least we get these great, absolutely buzzing tracks. Send it!

Listen:

Download:

https://goo.gl/T7DTxE

 

Tempest 2000 (1994, Atari Jaguar) ‘Thermal Resolution’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Digital Terror’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Constructive Demolition’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Ease Yourself’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Mind’s Eye’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘T2K’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Hyper Prism’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Tracking Depth’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Ultra Yak’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘2000 Dub’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

 

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Episode 17 – Master System Showcase

For this episode I’m joined by a new addition to the Forever Sound Version guest roster – Rob Hunter! Rob’s first console was the Sega Master System and he knows one heck of a lot about its games, so getting him on board for a show exploring SMS soundtracks was a no-brainer. We’ve got cheerful ditties, spooky sketches, and moody masterpieces, all pumping out of the Texas Instruments SN76489: the little sound chip that could!

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For this episode I’m joined by a new addition to the Forever Sound Version guest roster – Rob Hunter! Rob’s first console was the Sega Master System and he knows one heck of a lot about its games, so getting him on board for a show exploring SMS soundtracks was a no-brainer. We’ve got cheerful ditties, spooky sketches, and moody masterpieces, all pumping out of the Texas Instruments SN76489: the little sound chip that could!

Listen:

Download:

https://goo.gl/1OSZRc

 

Pit-Fighter (1992, Sega Master System) ‘Title Music’ composed by The Doomsday Machine

Alex Kidd in Miracle World (1986, Sega Master System) ‘Main Theme’ composed by Tokuhiko Uwabo

Alex Kidd in Miracle World (1986, Sega Master System) ‘Castle’ composed by Tokuhiko Uwabo

Master of Darkness (1993, Sega Master System) ‘Story’ composed by Takashi Horiguchi and Yoko Wada

Master of Darkness (1993, Sega Master System) ‘Thames River’ composed by Takashi Horiguchi and Yoko Wada

Sonic Chaos (1993, Sega Master System) ‘Gigalopolis Zone’ composed by Mix and Nagao N Gee

Sonic Chaos (1993, Sega Master System) ‘Mecha Green Hill Zone’ composed by Mix and Nagao N Gee

Wonder Boy in Monster World (1991, Sega Master System) ‘Aztec Village’ composed by Shinichi Sakamoto

Wonder Boy in Monster World (1991, Sega Master System) ‘Desert Stage’ composed by Shinichi Sakamoto

Alien 3 (1992, Sega Master System) ‘20th Century Fox Fanfare’ composed by Matt Furniss

Alien 3 (1992, Sega Master System) ‘Title Screen’ composed by Matt Furniss

Alien 3 (1992, Sega Master System) ‘Episode 2’ composed by Matt Furniss

Golvellius: Valley of Doom (1988, Sega Master System) ‘First Cave’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

Golvellius: Valley of Doom (1988, Sega Master System) ‘Overworld 2’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

The Smurfs (1995, Sega Master System) ‘The Mountain’ composed by Alberto Jose Gonzalez

The Smurfs (1995, Sega Master System) ‘The Swamp’ composed by Alberto Jose Gonzalez

 

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Episode 16 – VGM Battle!

IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

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IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

Listen:

Download:

https://goo.gl/Z3VLBW

N/A (1991, Commodore 64 [SID chiptune]) ‘Eye of the Tiger’ composed by Teemu Astikainen

Farmyard Fun (Year unknown, Atari 2600) ‘BGM’ composer unknown

Doom (1993, PC) ‘E1M1 – At Doom’s Gate’ composed by Robert Prince

Super Turrican (1993, SNES) ‘Stage 1-3’ composed by Chris Hülsbeck

The World Ends With You (2007, Nintendo DS) ‘Twister’ composed by Takeharu Ishimoto

Tekken 3 (1998, Sony Playstation) ‘Heihachi Mishima’ composed by Keiichi Okabe

PaRappa the Rapper (1996, Sony Playstation) ‘Chop Chop Master Onion’s RAP’ composed by Masaya Matsuura

Lagoon (1990, Sharp X68000) ‘Castle Mark Philips’ composed by Hideki Suzuki

Phantasy Star IV: The End of the Millennium (1993, Sega Mega Drive) ‘Meet them head-on’ composed by Izuho Numata and Masaki Nakagaki

Wario Blast (1994, Nintendo Game Boy) ‘Boss’ composed by Yasuhiko Fukuda

Resident Evil 2 (1998, Sony Playstation) ‘The Front Hall’ composed by Masami Ueda

Dissidia Final Fantasy (2008, Sony PSP) ‘Battle 2 -arrange- from Final Fantasy III’ composed by Takeharu Ishimoto

Sonic CD (North American Version) (1993, Sega Mega CD / 1996, PC) ‘Wacky Workbench Present’ composed by Spencer Nilsen and David Young

Oddworld: Abe’s Oddysee (1997, Sony Playstation) ‘New ‘n’ Tasty – This is Rupture Farms’ composed by Ellen Meijers-Gabriel and Josh Gabriel

Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ composed by Nobuo Uematsu

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Episode 15 – PC Engine Picks / TurboGrafx Tracks

For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

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For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

Listen:

Download:

https://goo.gl/fZguvh

 

Sonic Spike (1990, TurboGrafx-16) ‘BGM #1’ composed by Yo Tsuji, Toshio Murai, and Tosiyuki Honma

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Theme from Butsuzo, Theme from Shinobi (Round 1)’ composed by Masahiko Ishida

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Karakuri (Round 4)’ composed by Masahiko Ishida

Battle Lode Runner (1993, PC Engine) ‘BGM #7’ composed by Jin Watanabe

Battle Lode Runner (1993, PC Engine) ‘BGM #9’ composed by Jin Watanabe

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Thunder Blaze [Area 1]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Giant Boltek [Area 5]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #01’ composed by Hirotoshi Suzuki

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #05’ composed by Hirotoshi Suzuki

Time Cruise (1992, PC Engine / TurboGrafx-16) ‘Credits’ composed by Hiroto Saito and Nozomu Takahashi

 

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Episode 14 – Snow and Ice

For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

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For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

Listen:

Download:

https://goo.gl/YWJTA8

 

Mario Lemieux Hockey (1991, Sega Mega Drive) ‘Title Screen’ composed by David Javelosa and Alex Rudis

Donkey Kong Country (1994, Super Nintendo Entertainment System) ‘Ice Cave Chant’ composed by David Wise, Eveline Novakovic, and Robin Beanland

Home Alone (1992, Sega Mega Drive) ‘Outside’ composed by Rolf Weber and Clifford Falls

Super Smash Bros. Melee (2001, Nintendo GameCube) ‘Icicle Mountain’ composed by Shogo Sakai

Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Ice Cap Zone’ composed by Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby III, C. Cirocco Jones (Scirocco), and Michael Jackson (uncredited)

Snow Bros. (Unreleased, Amiga) ‘Title Screen’ composed by Raphaël Gesqua and Jean Baudlot

Cool Boarders (1996, Sony Playstation) ‘Freshy’ composer unknown

 

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Episode 13 – Final Fantasy VII

It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

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It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

Listen:

Download:

https://goo.gl/SkuVtF

 

Final Fantasy VII (1997, Sony Playstation) ‘The Prelude’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Opening – Bombing Mission’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Anxiety’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Main Theme of Final Fantasy VII’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Let the Battles Begin!’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘J-E-N-O-V-A’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Who Fight Further’ Black Mages version performed by The Black Mages, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Gold Saucer’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cosmo Canyon’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cid’s Theme’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Tifa’s Theme’ piano version performed by Seiji Honda, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Chosen by the Planet’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Aerith’s Theme’ Distant Worlds version performed by the Royal Stockholm Philharmonic Orchestra, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘One-Winged Angel’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Ending Credits’ composed by Nobuo Uematsu

 

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