Episode 22 – Rob Hubbard on the Commodore 64

This episode marks the first time that Forever Sound Version focuses on a single composer, and who better to start with than the legendary Rob Hubbard? This British musician has worked across a number of platforms, but his best-loved work arguably lies in his output for the Commodore 64 – lock in and enjoy these searingly brilliant SID chip burners of yesteryear!

This episode marks the first time that Forever Sound Version focuses on a single composer, and who better to start with than the legendary Rob Hubbard? This British musician has worked across a number of platforms, but his best-loved work arguably lies in his output for the Commodore 64 – lock in and enjoy these searingly brilliant SID chip burners of yesteryear!

Listen:

Download:

https://goo.gl/xSibcG

 

Arcade Classics (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

Delta (1987, Commodore 64) ‘Title Screen’ by Rob Hubbard

Thing on a Spring (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Mega-Apocalypse (1987, Commodore 64) ‘Main Theme’ by Rob Hubbard

Action Biker (1985, Commodore 64) ‘BGM’ by Rob Hubbard

International Karate (1986, Commodore 64) ‘Main Theme’ by Rob Hubbard

Commando (1985, Commodore 64) ‘Title Screen’ by Rob Hubbard

Monty on the Run (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Sanxion (1986, Commodore 64) ‘Loader’ by Rob Hubbard

 

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Episode 21 – Game Boy Showcase

It helped raise a generation of gamers, and cemented Nintendo’s status as a force to be reckoned with on the world stage – it’s the Game Boy! Join me as I dig out my blocky old white Game Boy (which I’ve had since 1991!) to deliver a bunch of top drawer jammers from some of my favourite games on this iconic handheld system.

It helped raise a generation of gamers, and cemented Nintendo’s status as a force to be reckoned with on the world stage – it’s the Game Boy! Join me as I dig out my blocky old white Game Boy (which I’ve had since 1991!) to deliver a bunch of top drawer jammers from some of my favourite games on this iconic handheld system.

Listen:

Download:

https://goo.gl/9zbf2p

 

Wizards & Warriors Chapter X: Fortress of Fear (1990, Nintendo Game Boy) ‘BGM #01’ by David Wise

Jurassic Park 2: The Chaos Continues (1994, Nintendo Game Boy) ‘BGM #06’ by Jonathan Dunn

Jurassic Park 2: The Chaos Continues (1994, Nintendo Game Boy) ‘BGM #04’ by Jonathan Dunn

The Legend of Zelda: Link’s Awakening (1993, Nintendo Game Boy) ‘Mysterious Woods’ by Minako Hamano, Kozuo Ishikawa, and Kazumi Totaka

The Legend of Zelda: Link’s Awakening (1993, Nintendo Game Boy) ‘Tal Tal Mountain Range’ by Minako Hamano, Kozuo Ishikawa, and Kazumi Totaka

Motocross Maniacs (1990, Nintendo Game Boy) ‘BGM #03’ by Michiru Yamane and Tsuyoshi Sekito

Motocross Maniacs (1990, Nintendo Game Boy) ‘BGM #05’ by Michiru Yamane and Tsuyoshi Sekito

Kirby’s Dream Land (1992, Nintendo Game Boy) ‘Stage 1 – Green Greens’ by Jun Ishikawa

Kirby’s Dream Land (1992, Nintendo Game Boy) ‘Stage 5 – Mt. Dedede’ by Jun Ishikawa

Tetris Blast (1996, Nintendo Game Boy) ‘BGM #03’ by Niwaka‑Zu, Bunbunmaru, Lah++, and Gocky‑7 Alives

Tetris Blast (1996, Nintendo Game Boy) ‘BGM #05’ by Niwaka‑Zu, Bunbunmaru, Lah++, and Gocky‑7 Alives

Donkey Kong Land (1995, Nintendo Game Boy) ‘Map’ by Graeme Norgate and David Wise

Donkey Kong Land (1995, Nintendo Game Boy) ‘Waterworld’ by Graeme Norgate and David Wise

Super Mario Land (1989, Nintendo Game Boy) ‘Ending & Credits’ by Hirokazu Tanaka

 

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Episode 20 – Hotline Miami

I’m joined by my good friend Gareth to address what has to be one of the very finest pairs of video game soundtracks of recent years – Hotline Miami and Hotline Miami 2: Wrong Number! Expect plenty of effervescent electro bangers as we endeavour to articulate our shared love of these gloriously violent indie thrillers…

I’m joined by my good friend Gareth to address what has to be one of the very finest pairs of video game soundtracks of recent years – Hotline Miami and Hotline Miami 2: Wrong Number! Expect plenty of effervescent electro bangers as we endeavour to articulate our shared love of these gloriously violent indie thrillers…

Listen:

Download:

https://goo.gl/NfY8H9

 

Hotline Miami (2012, PC) ‘Deep Cover’ by Sun Araw

Hotline Miami (2012, PC) ‘Crystals’ by M|O|O|N

Hotline Miami (2012, PC) ‘Daisuke’ by El Huervo

Hotline Miami (2012, PC) ‘Hotline’ by Jasper Byrne

Hotline Miami (2012, PC) ‘Hydrogen’ by M|O|O|N

Hotline Miami (2012, PC) ‘Knock Knock’ by Scattle

Hotline Miami 2: Wrong Number (2015, PC) ‘Technoir’ by Perturbator

Hotline Miami 2: Wrong Number (2015, PC) ‘Blizzard’ by Light Club

Hotline Miami 2: Wrong Number (2015, PC) ‘Bloodline’ by Scattle

Hotline Miami 2: Wrong Number (2015, PC) ‘Dust’ by M|O|O|N

Hotline Miami 2: Wrong Number (2015, PC) ‘Hotline Theme’ by Benny Smiles

Hotline Miami 2: Wrong Number (2015, PC) ‘NARC’ by Mega Drive

Hotline Miami 2: Wrong Number (2015, PC) ‘Divide’ by Magna

Hotline Miami 2: Wrong Number (2015, PC) ‘Decade Dance’ by Jasper Byrne

Hotline Miami 2: Wrong Number (2015, PC) ‘Ms. Minnie’ by Auto Delta Time

Hotline Miami 2: Wrong Number (2015, PC) ‘New Wave Hookers’ by Vestron Vulture

Hotline Miami 2: Wrong Number (2015, PC) ‘Le Perv’ by Carpenter Brut

Hotline Miami (2012, PC) ‘Electric Dreams’ by Perturbator

 

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Episode 19 – Wu-Tang: Shaolin Style

The Wu is coming through, the outcome is critical… Video game podcast swordsman / certified chatterbox John Baldasera swings by the Shaolin Temple (my house) to join me in celebrating the chunky beats of Wu-Tang: Shaolin Style. This PS1 title is a licensed game with a difference – a Wu-Tang Clan fighting game! What’s not to love? While the game itself might not be in the same league as some of the PS1’s other fighting titles, it possesses a truly unique character that is well worth discovering. Killa Beeeeeeeeeezzzzz…

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The Wu is coming through, the outcome is critical… Video game podcast swordsman / certified chatterbox John Baldasera swings by the Shaolin Temple (my house) to join me in celebrating the chunky beats of Wu-Tang: Shaolin Style. This PS1 title is a licensed game with a difference – a Wu-Tang Clan fighting game! What’s not to love? While the game itself might not be in the same league as some of the PS1’s other fighting titles, it possesses a truly unique character that is well worth discovering. Killa Beeeeeeeeeezzzzz…

Listen:

Download:

https://goo.gl/94FT5w

 

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #1’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Rumble (Feat. Inspectah Deck, Leatha Face, Method Man)’ by U-God

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Shaolin Temple’ by Masta Killa

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Back To 36 (Take It Back)’ by Takitha

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #1’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #2’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #2’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #3’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Instrumental #3’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Jungle Instrumental #4’

Wu-Tang: Shaolin Style (1999, Sony Playstation) ‘Wu World Order’ by La The Darkman & RZA

BGM tracks composed by Howard Drossin and Keith Arem

 

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Episode 18 – Tempest 2000 In the Mix!

Jungle massive… lock in and prepare to rave away to a special Forever Sound Version DJ mix put together by yours truly, journeying through the amazing soundtrack of Tempest 2000! This reimagining of the Atari arcade classic Tempest came out in 1994 on the Jaguar – Atari’s attempt at a fifth generation console that never really took off, but at least we get these great, absolutely buzzing tracks. Send it!

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Jungle massive… lock in and prepare to rave away to a special Forever Sound Version DJ mix put together by yours truly, journeying through the amazing soundtrack of Tempest 2000! This reimagining of the Atari arcade classic Tempest came out in 1994 on the Jaguar – Atari’s attempt at a fifth generation console that never really took off, but at least we get these great, absolutely buzzing tracks. Send it!

Listen:

Download:

https://goo.gl/T7DTxE

 

Tempest 2000 (1994, Atari Jaguar) ‘Thermal Resolution’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Digital Terror’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Constructive Demolition’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Ease Yourself’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Mind’s Eye’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘T2K’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Hyper Prism’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Tracking Depth’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘Ultra Yak’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

Tempest 2000 (1994, Atari Jaguar) ‘2000 Dub’ composed by Ian Howe, Alastair Lindsey, Kevin Saville, and Julian Hodgson

 

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Episode 17 – Master System Showcase

For this episode I’m joined by a new addition to the Forever Sound Version guest roster – Rob Hunter! Rob’s first console was the Sega Master System and he knows one heck of a lot about its games, so getting him on board for a show exploring SMS soundtracks was a no-brainer. We’ve got cheerful ditties, spooky sketches, and moody masterpieces, all pumping out of the Texas Instruments SN76489: the little sound chip that could!

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For this episode I’m joined by a new addition to the Forever Sound Version guest roster – Rob Hunter! Rob’s first console was the Sega Master System and he knows one heck of a lot about its games, so getting him on board for a show exploring SMS soundtracks was a no-brainer. We’ve got cheerful ditties, spooky sketches, and moody masterpieces, all pumping out of the Texas Instruments SN76489: the little sound chip that could!

Listen:

Download:

https://goo.gl/1OSZRc

 

Pit-Fighter (1992, Sega Master System) ‘Title Music’ composed by The Doomsday Machine

Alex Kidd in Miracle World (1986, Sega Master System) ‘Main Theme’ composed by Tokuhiko Uwabo

Alex Kidd in Miracle World (1986, Sega Master System) ‘Castle’ composed by Tokuhiko Uwabo

Master of Darkness (1993, Sega Master System) ‘Story’ composed by Takashi Horiguchi and Yoko Wada

Master of Darkness (1993, Sega Master System) ‘Thames River’ composed by Takashi Horiguchi and Yoko Wada

Sonic Chaos (1993, Sega Master System) ‘Gigalopolis Zone’ composed by Mix and Nagao N Gee

Sonic Chaos (1993, Sega Master System) ‘Mecha Green Hill Zone’ composed by Mix and Nagao N Gee

Wonder Boy in Monster World (1991, Sega Master System) ‘Aztec Village’ composed by Shinichi Sakamoto

Wonder Boy in Monster World (1991, Sega Master System) ‘Desert Stage’ composed by Shinichi Sakamoto

Alien 3 (1992, Sega Master System) ‘20th Century Fox Fanfare’ composed by Matt Furniss

Alien 3 (1992, Sega Master System) ‘Title Screen’ composed by Matt Furniss

Alien 3 (1992, Sega Master System) ‘Episode 2’ composed by Matt Furniss

Golvellius: Valley of Doom (1988, Sega Master System) ‘First Cave’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

Golvellius: Valley of Doom (1988, Sega Master System) ‘Overworld 2’ composed by Masatomo Miyamoto, Takeshi Santo, Shin‑kun, and Pazu

The Smurfs (1995, Sega Master System) ‘The Mountain’ composed by Alberto Jose Gonzalez

The Smurfs (1995, Sega Master System) ‘The Swamp’ composed by Alberto Jose Gonzalez

 

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Episode 16 – VGM Battle!

IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

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IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

Listen:

Download:

https://goo.gl/Z3VLBW

N/A (1991, Commodore 64 [SID chiptune]) ‘Eye of the Tiger’ composed by Teemu Astikainen

Farmyard Fun (Year unknown, Atari 2600) ‘BGM’ composer unknown

Doom (1993, PC) ‘E1M1 – At Doom’s Gate’ composed by Robert Prince

Super Turrican (1993, SNES) ‘Stage 1-3’ composed by Chris Hülsbeck

The World Ends With You (2007, Nintendo DS) ‘Twister’ composed by Takeharu Ishimoto

Tekken 3 (1998, Sony Playstation) ‘Heihachi Mishima’ composed by Keiichi Okabe

PaRappa the Rapper (1996, Sony Playstation) ‘Chop Chop Master Onion’s RAP’ composed by Masaya Matsuura

Lagoon (1990, Sharp X68000) ‘Castle Mark Philips’ composed by Hideki Suzuki

Phantasy Star IV: The End of the Millennium (1993, Sega Mega Drive) ‘Meet them head-on’ composed by Izuho Numata and Masaki Nakagaki

Wario Blast (1994, Nintendo Game Boy) ‘Boss’ composed by Yasuhiko Fukuda

Resident Evil 2 (1998, Sony Playstation) ‘The Front Hall’ composed by Masami Ueda

Dissidia Final Fantasy (2008, Sony PSP) ‘Battle 2 -arrange- from Final Fantasy III’ composed by Takeharu Ishimoto

Sonic CD (North American Version) (1993, Sega Mega CD / 1996, PC) ‘Wacky Workbench Present’ composed by Spencer Nilsen and David Young

Oddworld: Abe’s Oddysee (1997, Sony Playstation) ‘New ‘n’ Tasty – This is Rupture Farms’ composed by Ellen Meijers-Gabriel and Josh Gabriel

Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ composed by Nobuo Uematsu

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