Episode 55 – The Sounds of Spindizzy Worlds

Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

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Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

Listen:

Download:

https://goo.gl/mGQ1Jh

 

Spindizzy Worlds (1990, Commodore Amiga) ‘Title Screen’ by Martin Walker

Spindizzy Worlds (1990, Commodore Amiga) ‘BGM02’ by Martin Walker

Spindizzy Worlds (1991, NEC PC-98) ‘Quadrant 2’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1991, NEC PC-98) ‘Grass Hopper’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Pak Attack’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘NICE DAY’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Grass Maze’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, SNES) ‘Level Music 4’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, SNES) ‘Level Music 9’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, Sharp X68000) ‘URANUS’ by Toshiya Yamanaka and Tetsuya Nakano

 

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Episode 53 – Exploring the Amiga CD32

Amigaaaaaaa…. CD32?! Yes, as the CD media format began to assert itself on the console market in the early nineties, Commodore was prepared to flex its muscles with a new toy: the powerful Amiga CD32. While this platform’s life was short, it spawned many very interesting redbook audio game soundtracks, so lock in and prepare to party like it’s 1993!

Amigaaaaaaa…. CD32?! Yes, as the CD media format began to assert itself on the console market in the early nineties, Commodore was prepared to flex its muscles with a new toy: the powerful Amiga CD32. While this platform’s life was short, it spawned many very interesting redbook audio game soundtracks, so lock in and prepare to party like it’s 1993!

Listen:

Download:

https://goo.gl/HkUpHg

 

Pinball Fantasies (1993, Commodore Amiga CD32) ‘Menu’ by Olof Gustafsson

Super Stardust (1995, Commodore Amiga CD32) ‘Ingame 01’ by Nicklas Renqvist and Niko Nyman

Super Stardust (1995, Commodore Amiga CD32) ‘Ingame 06’ by Nicklas Renqvist and Niko Nyman

Microcosm (1994, Commodore Amiga CD32) ‘Guardian Theme 3’ by Kevin Collier

Sleepwalker (1993, Commodore Amiga CD32) ‘Track 2’, composer unknown

Sleepwalker (1993, Commodore Amiga CD32) ‘Track 4’, composer unknown

The Classic Lotus Trilogy (1994, Commodore Amiga CD32) ‘BGM07’ by Neil Biggin

Jetstrike (1994, Commodore Amiga CD32) ‘Negative G’ by Adam Fothergill

 

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Episode 51 – Amiga Showcase

Amigaaaaaaaaah! Born in America, but raised in Europe, the Commodore Amiga is a very important platform in the world of game music, with its vast software library yielding a massive number of great sample-based tunes. This episode, while not pretending to be an exhaustive focus on the machine, features nine of my own personal favourite tracks from Amiga games that I hope you will like too!

Amigaaaaaaaaah! Born in America, but raised in Europe, the Commodore Amiga is a very important platform in the world of game music, with its vast software library yielding a massive number of great sample-based tunes. This episode, while not pretending to be an exhaustive focus on the machine, features nine of my own personal favourite tracks from Amiga games that I hope you will like too!

Listen:

Download:

https://goo.gl/BTtE2v

 

Chuck Rock (1991, Commodore Amiga) ‘Main Theme’ by Matthew Simmons

Leander (1991, Commodore Amiga) ‘World 2’ by Tim Wright

Shadow of the Beast II (1990, Commodore Amiga) ‘The Goblin Hideout’ by Tim Wright

Speedball (1988, Commodore Amiga) ‘Main Theme’ by David Whittaker

Switchblade (1989, Commodore Amiga) ‘In-game BGM’ by Ben Daglish

Alien Breed (1991, Commodore Amiga) ‘Menu’ by Allister Brimble

The Chaos Engine (1993, Commodore Amiga) ‘Intro’ by Richard Joseph

Blood Money (1989, Commodore Amiga) ‘In-game Music’ by Ray Norrish

Turrican II: The Final Fight (1991, Commodore Amiga) ‘Turrican II (Intro)’ by Chris Hülsbeck

 

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Episode 48 – Back to Back with the Diad

Here’s something special, a free picks episode in which I team up with one of my VGM podcasting heroes – the Diad! Join us as we crank the ‘tude up to 11 and jam on some deep cuts from adult visual novels, isometric adventure games, street basketball simulations, and bizarre movie tie-ins!

Here’s something special, a free picks episode in which I team up with one of my VGM podcasting heroes – the Diad! Join us as we crank the ‘tude up to 11 and jam on some deep cuts from adult visual novels, isometric adventure games, street basketball simulations, and bizarre movie tie-ins!

Listen:

Download:

https://goo.gl/DUuk2W

 

Cosmic Psycho (1991, Sharp X68000) ‘Neptune’ by BAKI

Street Fighter: The Movie (1995, Sega Saturn) ‘Cammy’, composer unknown

Chimera (1985, Commodore 64) ‘Main Theme’ by Rob Hubbard

Trance Sector (2012, Commodore 64) ‘Track 5’ by Richard Bayliss

Jammit (1994, SNES) ‘You Don’t Mess With Da Judge!’ by Dominique Wildiez and Dwight Stone

Urban Strike (1994, Sega Mega Drive) ‘Campaign 6 – Las Vegas Briefing’ by Don Veca

Crusader: No Remorse (1995, PC) ‘Dimension 2012’ by Daniel Gardopée and Andrew G. Sega

A Prehistoric Tale (1990, Commodore Amiga) ‘Main Theme’ by Jochen Hippel

 

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Episode 44 – Tunes of the “Nth” Dimension: A Zool Party

It was the early 1990s, and Nintendo and Sega were going head to head in a 16-bit battle of the mascots, but what about the world of home computers? What about the Commodore Amiga? Meet Zool: the Amiga’s platforming ninja gremlin with a penchant for Chupa Chups lollipops and, evidently, British rave music…

It was the early 1990s, and Nintendo and Sega were going head to head in a 16-bit battle of the mascots, but what about the world of home computers? What about the Commodore Amiga? Meet Zool: the Amiga’s platforming ninja gremlin with a penchant for Chupa Chups lollipops and, evidently, British rave music…

Listen:

Download:

https://goo.gl/4yxZwe

 

Zool (1992, Commodore Amiga) ‘Zool Rave’ by Patrick Phelan

Zool (1992, Commodore Amiga) ‘Rock ‘n Zool’ by Patrick Phelan

Zool (1992, Commodore Amiga) ‘Sonic Basher’ by Patrick Phelan

Zool (1993, Sega Mega Drive) ‘Title Theme’ by Patrick Phelan and Matt Furniss

Zool (1993, Sega Mega Drive) ‘Worlds 1, 5, & 7 (Sweets ~ Toys ~ Island)’ by Patrick Phelan and Matt Furniss

Zool (1993, SNES) ‘Tool World’ by Patrick Phelan

Zool (1993, SNES) ‘Tropical Islands’ by Patrick Phelan

Zool (1993, Commodore Amiga CD32) ‘Sweet World’ by Patrick Phelan and Neil Biggin

Zool (1993, Commodore Amiga CD32) ‘Fruit World’ by Patrick Phelan and Neil Biggin

Zool (1994, Sega Game Gear) ‘BGM #02’ by Patrick Phelan and Matt Furniss

Zool 2 (1993, Commodore Amiga) ‘World 3 Tooting Common’ by Neil Biggin

Zool 2 (1993, Commodore Amiga) ‘World 5 Mount Ices’ by Neil Biggin

Zool 2 (1993, Commodore Amiga) ‘Main Theme & Ending’ by Neil Biggin

 

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Episode 41 – Get a Load of This

Back in the Commodore 64’s heyday, the lengthy tape loading times meant that computer games enthusiasts needed something to nod their heads and tap their feet to as their screens flickered with raster bars and intro screens. Thus, the ‘loader’ track was born! Join me as I check out some SID chip jams from games old and new (three tracks on the playlist are from games released this decade!) along with some loading tunes from the Sharp X68000, Amiga, and Atari ST.

Back in the Commodore 64’s heyday, the lengthy tape loading times meant that computer games enthusiasts needed something to nod their heads and tap their feet to as their screens flickered with intro screens. Thus, the ‘loader’ track was born! Join me as I check out some SID chip jams from games old and new (three tracks on the playlist are from games released this decade!) along with some loading tunes from the Sharp X68000, Amiga, and Atari ST.

Listen:

Download:

https://goo.gl/5N8J7P

 

Salamander (1988, Sharp X68000) ‘Loading’ by Yoshiaki Hatano and Miki Higashino

Que-Dex (1987, Commodore 64) ‘Loading Sequence: Timed Out’ by Matt Gray

Hessian (2016, Commodore 64) ‘Hessian Loader’ by Lasse Öörni and Péter Nagy-Miklós

Darkness (2014, Commodore 64) ‘Darkness Loader’ by Linus (Sascha Zeidler)

The Vice Squad (2013, Commodore 64) ‘Sinister Conflicts (Vice Squad Loader)’ by Richard Bayliss

The Killing Game Show (1990, Commodore Amiga) ‘Loading Tune’ by Ray Norrish

Zombi (1990, Atari ST) ‘Loading Music’ by David Whittaker

Namachuukei 68 (1988, Sharp X68000) ‘Loader’ by Yuji Takenouchi

Mario Bros. (1987, Commodore 64) ‘Ocean Loader 2’ by Martin Galway

 

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Episode 31 – Classic Action Movies

I need your clothes, your boots, and your motorcycle…! The golden age of action movies gave us a ton of licensed games with a wide variety of styles represented in their soundtracks. Join me as I put on a bullet belt and a pair of sunglasses to check out tracks from titles like Rambo on the NES, Die Hard Trilogy on the Playstation, and Predator 2 on the Amiga!

I need your clothes, your boots, and your motorcycle…! The golden age of action movies gave us a ton of licensed games with a wide variety of styles represented in their soundtracks. Join me as I put on a bullet belt and a pair of sunglasses to check out tracks from titles like Rambo on the NES, Die Hard Trilogy on the Playstation, and Predator 2 on the Amiga!

Listen:

Download:

https://goo.gl/yoL9S8

 

Terminator 2: Judgement Day (1991, Commodore 64) ‘Intro’ by Jonathan Dunn

Rambo (1988, NES) ‘Title Introduction Theme’ by Toru Hasebe

Rambo (1988, NES) ‘In-Game Theme’ by Toru Hasebe

Universal Soldier (1992, Sega Mega Drive) ‘Stage 4 (Underwater)’ by J. Dave Rogers and Paul Kenny

Die Hard Trilogy (1996, Sony Playstation) ‘Church’ by Stephen Root and Neil Palmer

Die Hard Trilogy (1996, Sony Playstation) ‘Reception’ by Stephen Root and Neil Palmer

The Running Man (1989, Atari ST) ‘Main Theme’, composer unknown

Timecop (1995, SNES) ‘The San Andreas Fault [Stage 2]’ by David Cage

Timecop (1995, SNES) ‘Germany [Stage 4]’ by David Cage

Predator 2 (1991, Commodore Amiga) ‘Main Theme’ by Justin Scharvona

 

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