Episode 63 – VGM Battle! 5

The four horsemen are back. Michael, Ross, Joe, and John (who brought the trophy along with him – eventually…) fill a fridge with beers and then empty it gradually on a Saturday afternoon while engaging in musical combat. It’s the fifth Forever Sound Version VGM Battle! Who will be the champ this time?

Listen:

Download:

https://goo.gl/LWEgJg

 

Neon Genesis Evangelion (1999, Nintendo 64) ‘Cruel Angel’s Thesis’ by Shiro Sagisu, Opus Corp. and Jun Enoki

Panorama Cotton (1994, Sega Mega Drive) ‘The Great Gallery’ by Kenichi Hirata

Streets of Rage 2 (1993, Sega Mega Drive) ‘Jungle Base’ by Yuzo Koshiro

Knuckles Chaotix (1995, Sega 32X) ‘Door Into Summer’ by Junko Shiratsu

Metal Masters (1993, Nintendo Game Boy) ‘Metal Beat’ by Alberto Jose González

Uncharted: Drake’s Fortune (2007, Sony Playstation 3) ‘Nate’s Theme’ by Greg Edmonson

360: Three Sixty (1999, Sony Playstation) ‘Bite Beat’ by Gerard ‘Gez’ Gourley

R-Type Complete CD (1991, NEC PC Engine CD) ‘Level 1 BGM’ by Yasuhiro Kawakami and Takushi Hiyamuta

Klonoa 2: Lunatea’s Veil (2001, Sony Playstation 2) ‘Seaway’ by Go Shiina

Sakura Taisen (1997, Sega Saturn) ‘Declaration! Imperial Floral Assault Group’ by Kohei Tanaka

Street Fighter III: 3rd Strike (1999, Sega Dreamcast) ‘Makoto Stage Spunky’ by Hideki Okugawa

Super Smash Bros. Ultimate (2018, Nintendo Switch) ‘Vega Stage’ by Yoko Shimomura

Transistor (2014, Sony Playstation 4) ‘We All Become’ by Darren Korb and Ashley Barrett

 

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Episode 62 – Time for Tea with Rhythm and Pixels

Put the kettle on, because Rhythm and Pixels are coming over and they want some tea! I’m joined by Rob and Pernell to talk about all things tea while listening to some great video game music picks from titles like Zero4 Champ, Star Ocean: Till the End of Time and Suikoden. If you haven’t heard Rhythm and Pixels before, check them out at rhythmandpixels.com – they deliver the VGM goods and a super friendly atmosphere every single week!

Listen:

Download:

https://goo.gl/w8QtGM

 

Zero4 Champ (1991, NEC PC Engine) ‘At Afternoon Tea’ by Tsukushi Sasaki

Sonic: After the Sequel (2013, PC) ‘Tea with Ellie’ by Funk Fiction, Andy Tunstall and Falk

Star Ocean: Till the End of Time (2003, Sony Playstation 2) ‘Pert Girl on the Sandy Beach’ by Yusaburo Shimojo

Goemon: Mononoke Sugoroku (1999, Nintendo 64) ‘Relax and Choose’ by Kozo Nakamura, Tomoaki Hirono, Takeshi Iwakiri and Hajime Takai

Cross Edge (2009, Sony Playstation 3) ‘Desert Rain’ by Kenji Kaneko

Sega GT 2002 (2002, Microsoft Xbox) ‘Time Attack’ by Masanori Takeuchi

Yami no Ketsuzoku (1990, Sharp X68000) ‘Tea Ceremony Dream’ by Haruo Hosoya and Manabu Saito

Suikoden (1996, Sony Playstation) ‘Gorgeous Scarleticia’ by Miki Higashino

 

You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
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Episode 56 – Tunes of Doom

It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

Listen:

Download:

https://goo.gl/V4ytTa

 

DOOM (1993, PC) ‘The Imp’s Song’ by Robert Prince

DOOM (1993, PC) ‘Untitled’ by Robert Prince

DOOM (1993, PC) ‘Deep into the Code’ by Robert Prince

DOOM (1996, SNES) ‘E1M1 – At Doom’s Gate’ by Robert Prince and Paul Webb

DOOM (1996, SNES) ‘E2M2 – The Demons From Adrian’s Pen’ by Robert Prince and Paul Webb

DOOM (1995, Sony Playstation) ‘Main Theme’ by Aubrey Hodges

DOOM (1995, Sony Playstation) ‘Club Doom’ by Aubrey Hodges

DOOM II (1994, PC) ‘Bye Bye American Pie’ by Robert Prince

DOOM 64 (1997, Nintendo 64) ‘Altar of Pain’ by Aubrey Hodges

DOOM³ (2004, PC) ‘Main Theme’ by Chris Vrenna and Clint Walsh

DOOM (2016, Sony Playstation 4) ‘Rip & Tear’ by Mick Gordon

DOOM (2016, Sony Playstation 4) ‘At Doom’s Gate’ by Mick Gordon

 

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Episode 55 – The Sounds of Spindizzy Worlds

Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

Fire up your GERALD, because it’s time to get into a spin… with Spindizzy Worlds! Lock in and discover a wide variety of jams from the Amiga, PC-98, X68000, and SNES versions of this challenging game.

Listen:

Download:

https://goo.gl/mGQ1Jh

 

Spindizzy Worlds (1990, Commodore Amiga) ‘Title Screen’ by Martin Walker

Spindizzy Worlds (1990, Commodore Amiga) ‘BGM02’ by Martin Walker

Spindizzy Worlds (1991, NEC PC-98) ‘Quadrant 2’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1991, NEC PC-98) ‘Grass Hopper’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Pak Attack’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘NICE DAY’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, Sharp X68000) ‘Grass Maze’ by Toshiya Yamanaka and Tetsuya Nakano

Spindizzy Worlds (1992, SNES) ‘Level Music 4’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, SNES) ‘Level Music 9’ by Akiko Hashimoto and Yoshinori Hirahara

Spindizzy Worlds (1992, Sharp X68000) ‘URANUS’ by Toshiya Yamanaka and Tetsuya Nakano

 

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Episode 54 – VGM Battle! 4

The Forever Sound Version VGM Battle Supreme Champion trophy is up for grabs once again, as John, Ross, and Joseph bring beer, vodka, and some great VGM picks to my living room for a big Saturday afternoon showdown! This time, the rounds are themed: round one is dedicated to chip/tracked music, round two is for redbook/streaming music, and round three is totally free. Let’s do this!

The Forever Sound Version VGM Battle Supreme Champion trophy is up for grabs once again, as John, Ross, and Joseph bring beer, vodka, and some great VGM picks to my living room for a big Saturday afternoon showdown! This time, the rounds are themed: round one is dedicated to chip/tracked music, round two is for redbook/streaming music, and round three is totally free. Let’s do this!

Listen:

Download:

https://goo.gl/1Qv4p9

 

Sanxion (1986, Commodore 64) ‘Title’ by Rob Hubbard

Revelations: The Demon Slayer (1992, Nintendo Game Boy) ‘BGM #10’ by Iwao Mitsunaga and Hiroyuki Yanada

Money Puzzle Exchanger (1997, SNK Neo Geo) ‘Theme of Exchanger’ by Kennosuke Suemura and Norihiko Togashi

Pokémon Blue/Red (1996, Nintendo Game Boy) ‘Bicycle Theme’ by Junichi Masuda

Actraiser (1991, SNES) ‘Filmoa’ by Yuzo Koshiro

G-Police (1997, Sony Playstation) ‘BGM 15’ by Stuart Duffield

Tengai Makyou 2: Manjimaru (1992, NEC PC Engine Super CD-ROM) ‘L Map’ by Joe Hisaishi

Awesomenauts (2012, Sony Playstation 3) ‘Wormhole Surfing’ by SonicPicnic

Furi (2016, PC) ‘6:24’ by Danger

Rhyme Star (1994, NEC PC-98) ‘World 2 -Cave-’ by Takeshi Abo

Nier Automata (2017, Sony Playstation 4) ‘Amusement Park’ by Keiichi Okabe and MONACA

Motorstorm Apocalypse (2011, Sony Playstation 3) ‘Slipstream’ by NOISIA

FTL: Faster Than Light (2012, PC) ‘Space Cruise’ by Ben Prunty

 

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Episode 53 – Exploring the Amiga CD32

Amigaaaaaaa…. CD32?! Yes, as the CD media format began to assert itself on the console market in the early nineties, Commodore was prepared to flex its muscles with a new toy: the powerful Amiga CD32. While this platform’s life was short, it spawned many very interesting redbook audio game soundtracks, so lock in and prepare to party like it’s 1993!

Amigaaaaaaa…. CD32?! Yes, as the CD media format began to assert itself on the console market in the early nineties, Commodore was prepared to flex its muscles with a new toy: the powerful Amiga CD32. While this platform’s life was short, it spawned many very interesting redbook audio game soundtracks, so lock in and prepare to party like it’s 1993!

Listen:

Download:

https://goo.gl/HkUpHg

 

Pinball Fantasies (1993, Commodore Amiga CD32) ‘Menu’ by Olof Gustafsson

Super Stardust (1995, Commodore Amiga CD32) ‘Ingame 01’ by Nicklas Renqvist and Niko Nyman

Super Stardust (1995, Commodore Amiga CD32) ‘Ingame 06’ by Nicklas Renqvist and Niko Nyman

Microcosm (1994, Commodore Amiga CD32) ‘Guardian Theme 3’ by Kevin Collier

Sleepwalker (1993, Commodore Amiga CD32) ‘Track 2’, composer unknown

Sleepwalker (1993, Commodore Amiga CD32) ‘Track 4’, composer unknown

The Classic Lotus Trilogy (1994, Commodore Amiga CD32) ‘BGM07’ by Neil Biggin

Jetstrike (1994, Commodore Amiga CD32) ‘Negative G’ by Adam Fothergill

 

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Episode 52 – FSV’s Second Birthday

No cake, no balloons, but eight excellent VGM tunes. It’s Forever Sound Version’s second birthday, so put on a pointy hat and come celebrate with me!

No cake, no balloons, but eight excellent VGM tunes. It’s Forever Sound Version’s second birthday, so put on a pointy hat and come celebrate with me!

Listen:

Download:

https://goo.gl/M82Qut

 

Colin McRae Rally 2.0 (2000, Sony PlayStation) ‘In Game 7’ by Jonathan Colling

Rambo (1988, NES) ‘In-Game Theme’ by Toru Hasebe

The Legend of Zelda: A Link to the Past (1991, SNES) ‘Dark Golden Land’ by Koji Kondo

Burning Rangers (1998, Sega Saturn) ‘We Are Burning Rangers’ by Naofumi Hataya

Dungeon & Dragons: Warriors of the Eternal Sun (1992, Sega Mega Drive) ‘Jungle Wander’ by Paul S. Mudra, Frank Klepacki, and Dwight Kenichi Okahara

Theme Hospital (1997, PC) ‘Atlantis’ by Russell Shaw

Cosmic Psycho (1991, Sharp X68000) ‘Neptune’ by BAKI

Metal Slug 5 (2003, SNK Neo Geo) ‘Windy Day’ by Toshikazu Tanaka

 

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