Episode 56 – Tunes of Doom

It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

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It revolutionised the world of PC gaming, and then launched a prolonged assault on the world of console gaming, thrilling players with its blood splattered action and exciting soundtracks… It’s the DOOM series! I am joined by Rob to enjoy some of DOOM’s most striking musical moments, from the rocking MIDI tunes of the 1993 DOS original to the ferocious cutting-edge tracks of the 2016 reboot.

Listen:

Download:

https://goo.gl/V4ytTa

 

DOOM (1993, PC) ‘The Imp’s Song’ by Robert Prince

DOOM (1993, PC) ‘Untitled’ by Robert Prince

DOOM (1993, PC) ‘Deep into the Code’ by Robert Prince

DOOM (1996, SNES) ‘E1M1 – At Doom’s Gate’ by Robert Prince and Paul Webb

DOOM (1996, SNES) ‘E2M2 – The Demons From Adrian’s Pen’ by Robert Prince and Paul Webb

DOOM (1995, Sony Playstation) ‘Main Theme’ by Aubrey Hodges

DOOM (1995, Sony Playstation) ‘Club Doom’ by Aubrey Hodges

DOOM II (1994, PC) ‘Bye Bye American Pie’ by Robert Prince

DOOM 64 (1997, Nintendo 64) ‘Altar of Pain’ by Aubrey Hodges

DOOM³ (2004, PC) ‘Main Theme’ by Chris Vrenna and Clint Walsh

DOOM (2016, Sony Playstation 4) ‘Rip & Tear’ by Mick Gordon

DOOM (2016, Sony Playstation 4) ‘At Doom’s Gate’ by Mick Gordon

 

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Episode 10 – N64 Showcase

It’s our second system-specific episode on the bounce, following on from Episode 9’s Speccy focus by pressing fast forward and landing on the mighty Nintendo 64! Nintendo’s cartridge-based 64-bit beast was big on graphics and pure gameplay, not necessarily making sound and music a priority, but many VGM composers still managed to produce some great pieces for this much-celebrated machine. For this episode, I’m joined by special guest Michael Thorne!

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It’s our second system-specific episode on the bounce, following on from Episode 9’s Speccy focus by pressing fast forward and landing on the mighty Nintendo 64! Nintendo’s cartridge-based 64-bit beast was big on graphics and pure gameplay, not necessarily making sound and music a priority, but many VGM composers still managed to produce some great pieces for this much-celebrated machine. For this episode, I’m joined by special guest Michael Thorne!

Listen:

Download:

https://goo.gl/vEzjbI

 

Mario Kart 64 (1997, Nintendo 64) ‘Rainbow Road’ composed by Kenta Nagata

Top Gear Rally (1997, Nintendo 64) ‘Mountain’ composed by Barry Leitch

Super Mario 64 (1996, Nintendo 64) ‘Dire, Dire Docks’ composed by Koji Kondo

Banjo-Kazooie (1998, Nintendo 64) ‘Clanker’s Cavern’ composed by Grant Kirkhope

Lode Runner 3-D (1999, Nintendo 64) ‘On the Moon’ composed by Julian Soule

Goldeneye 007 (1997, Nintendo 64) ‘Dam’ composed by Grant Kirkhope and Graeme Norgate

Buck Bumble (1998, Nintendo 64) ‘Buck Bumble Main Theme’ composed by Justin Scharvona

Killer Instinct Gold (1996, Nintendo 64) ‘T.J. Combo’s Theme’ composed by Robin Beanland

 

Get in touch via email on foreversoundversion@gmail.com
Follow Forever Sound Version on Facebook at facebook.com/foreversoundversion
Follow Forever Sound Version on Twitter at twitter.com/fsvpodcast