Episode 26 – PS1 Playlist

Stuart is back in the Forever Sound Version guest seat to help me honour one of our favourite consoles of all time – the original Sony Playstation! Fast tracks, slow tracks, tracks from RPGs, tracks from sports games… we have it all!

Stuart is back in the Forever Sound Version guest seat to help me honour one of our favourite consoles of all time – the original Sony Playstation! Fast tracks, slow tracks, tracks from RPGs, tracks from sports games… we have it all!

Listen:

Download:

https://goo.gl/cVWEut

 

Armored Core (1997, Sony Playstation) ‘Shape Memory Alloys’ by Keiichiro Segawa and Masaru Tateyama

Armored Core (1997, Sony Playstation) ‘Dotted Line’ by Keiichiro Segawa and Masaru Tateyama

Oddworld: Abe’s Oddysee (1998, Sony Playstation) ‘Rupture Farms’ by Ellen Meijers-Gabriel

Jade Cocoon: Story of the Tamamayu (1997, Sony Playstation) ‘Moth Forest’ by Minami Matsumae

Jade Cocoon: Story of the Tamamayu (1997, Sony Playstation) ‘Legend of Arcana’ by Minami Matsumae

Actua Soccer (1995, Sony Playstation) ‘Menu Theme’ by Patrick Phelan

Gran Turismo (1997, Sony Playstation) ‘TVR Dealer’ by Masamichi Seki, Takashi Kanai, Yasuaki Yabuta and Mitsukuni Murai

Gran Turismo (1997, Sony Playstation) ‘Honda/Acura’ by Masamichi Seki, Takashi Kanai, Yasuaki Yabuta and Mitsukuni Murai

Tomb Raider II (1997, Sony Playstation) ‘The Temple of Xian’ by Nathan McCree

Bushido Blade (1997, Sony Playstation) ‘Hiding in Shadow’ by Ayako Saso

 

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Episode 25 – NBA Jams

It’s time for Forever Sound Version’s first ever sports games focus – and it’s on the NBA! There are no airballs on this episode as we charge through some great tracks from franchises such as Midway’s frenetic arcade-oriented NBA Jam and the EA basketball sims of the ‘Live’ series. Boomshakalaka!

It’s time for Forever Sound Version’s first ever sports games focus – and it’s on the NBA! There are no airballs on this episode as we charge through some great tracks from franchises such as Midway’s frenetic arcade-oriented NBA Jam and the EA basketball sims of the ‘Live’ series. Boomshakalaka!

Listen:

Download:

https://goo.gl/AUts2M

 

NBA Jam Tournament Edition (1995, Sega Mega Drive) ‘Main Theme’ by Jon Hey

NBA Jam Tournament Edition (1995, SNES) ‘End of Game’ by Jon Hey

NBA Jam (1994, Nintendo Game Boy) ‘Main Theme’ by Jon Hey

NBA Jam (1994, Nintendo Game Boy) ‘Team Select’ by Jon Hey

NBA Live 95 (1994, Sega Mega Drive) ‘Title Theme’ by Traz Damji and Brian Shaw

NBA Live 95 (1994, SNES) ‘Menu’ by Traz Damji and Brian Shaw

NBA Live 96 (1995, Sega Mega Drive) ‘Title Theme’ by Traz Damji, Steve Royea and Vince Mai

NBA Live 97 (1996, SNES) ‘Title Screen’ by Brian Schmidt

NBA Live 98 (1997, SNES) ‘Crowd’ by Mark Oritz

NBA Live 98 (1997, SNES) ‘Defense!’ by Mark Oritz

NBA 3 on 3 Featuring Kobe Bryant (1999, Nintendo Game Boy Color) ‘BGM2’ by Chris Lamb

NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘02’, composer unknown

NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘03’, composer unknown

NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘11’, composer unknown

NBA in the Zone 2000 (2000, Nintendo Game Boy Color) ‘13’, composer unknown

NBA Showdown (1993, SNES) ‘Title’ by Traz Damji

 

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Episode 24 – An Atari 8-bit Family Affair

Turn your POKEY up to 11! It’s time to rock out with some top drawer rippers from the Atari 8-bit family of computers. They may not have been able to set the world alight like the Commodore 64 and NES did in the 1980s, but these machines definitely have a curious place in gaming history, and one that is worth exploring!

Turn your POKEY up to 11! It’s time to rock out with some top drawer rippers from the Atari 8-bit family of computers. They may not have been able to set the world alight like the Commodore 64 and NES did in the 1980s, but these machines definitely have a curious place in gaming history, and one that is worth exploring!

Listen:

Download:

https://goo.gl/0nrX6U

 

Hunter (1995, Atari 8-bit family) by Falk Büttner

Jet Set Willy (1987, Atari 8-bit family) by Rob Hubbard

Chimera (1985, Atari 8-bit family) by Rob Hubbard

Ninja Commando (1989, Atari 8-bit family) by Adam Gilmore

Draconus (1988, Atari 8-bit family) by Adam Gilmore

Red Max (1987, Atari 8-bit family) by David Whittaker

Storm (1987, Atari 8-bit family) by David Whittaker

Space Lobsters (1990, Atari 8-bit family) by Richard Munns

Zero Wars (1990, Atari 8-bit family) by Richard Munns

Pacmania (Unreleased, Atari 8-bit family) by Sal Esquivel

 

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Episode 20 – Hotline Miami

I’m joined by my good friend Gareth to address what has to be one of the very finest pairs of video game soundtracks of recent years – Hotline Miami and Hotline Miami 2: Wrong Number! Expect plenty of effervescent electro bangers as we endeavour to articulate our shared love of these gloriously violent indie thrillers…

I’m joined by my good friend Gareth to address what has to be one of the very finest pairs of video game soundtracks of recent years – Hotline Miami and Hotline Miami 2: Wrong Number! Expect plenty of effervescent electro bangers as we endeavour to articulate our shared love of these gloriously violent indie thrillers…

Listen:

Download:

https://goo.gl/NfY8H9

 

Hotline Miami (2012, PC) ‘Deep Cover’ by Sun Araw

Hotline Miami (2012, PC) ‘Crystals’ by M|O|O|N

Hotline Miami (2012, PC) ‘Daisuke’ by El Huervo

Hotline Miami (2012, PC) ‘Hotline’ by Jasper Byrne

Hotline Miami (2012, PC) ‘Hydrogen’ by M|O|O|N

Hotline Miami (2012, PC) ‘Knock Knock’ by Scattle

Hotline Miami 2: Wrong Number (2015, PC) ‘Technoir’ by Perturbator

Hotline Miami 2: Wrong Number (2015, PC) ‘Blizzard’ by Light Club

Hotline Miami 2: Wrong Number (2015, PC) ‘Bloodline’ by Scattle

Hotline Miami 2: Wrong Number (2015, PC) ‘Dust’ by M|O|O|N

Hotline Miami 2: Wrong Number (2015, PC) ‘Hotline Theme’ by Benny Smiles

Hotline Miami 2: Wrong Number (2015, PC) ‘NARC’ by Mega Drive

Hotline Miami 2: Wrong Number (2015, PC) ‘Divide’ by Magna

Hotline Miami 2: Wrong Number (2015, PC) ‘Decade Dance’ by Jasper Byrne

Hotline Miami 2: Wrong Number (2015, PC) ‘Ms. Minnie’ by Auto Delta Time

Hotline Miami 2: Wrong Number (2015, PC) ‘New Wave Hookers’ by Vestron Vulture

Hotline Miami 2: Wrong Number (2015, PC) ‘Le Perv’ by Carpenter Brut

Hotline Miami (2012, PC) ‘Electric Dreams’ by Perturbator

 

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Episode 16 – VGM Battle!

IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

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IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

Listen:

Download:

https://goo.gl/Z3VLBW

N/A (1991, Commodore 64 [SID chiptune]) ‘Eye of the Tiger’ composed by Teemu Astikainen

Farmyard Fun (Year unknown, Atari 2600) ‘BGM’ composer unknown

Doom (1993, PC) ‘E1M1 – At Doom’s Gate’ composed by Robert Prince

Super Turrican (1993, SNES) ‘Stage 1-3’ composed by Chris Hülsbeck

The World Ends With You (2007, Nintendo DS) ‘Twister’ composed by Takeharu Ishimoto

Tekken 3 (1998, Sony Playstation) ‘Heihachi Mishima’ composed by Keiichi Okabe

PaRappa the Rapper (1996, Sony Playstation) ‘Chop Chop Master Onion’s RAP’ composed by Masaya Matsuura

Lagoon (1990, Sharp X68000) ‘Castle Mark Philips’ composed by Hideki Suzuki

Phantasy Star IV: The End of the Millennium (1993, Sega Mega Drive) ‘Meet them head-on’ composed by Izuho Numata and Masaki Nakagaki

Wario Blast (1994, Nintendo Game Boy) ‘Boss’ composed by Yasuhiko Fukuda

Resident Evil 2 (1998, Sony Playstation) ‘The Front Hall’ composed by Masami Ueda

Dissidia Final Fantasy (2008, Sony PSP) ‘Battle 2 -arrange- from Final Fantasy III’ composed by Takeharu Ishimoto

Sonic CD (North American Version) (1993, Sega Mega CD / 1996, PC) ‘Wacky Workbench Present’ composed by Spencer Nilsen and David Young

Oddworld: Abe’s Oddysee (1997, Sony Playstation) ‘New ‘n’ Tasty – This is Rupture Farms’ composed by Ellen Meijers-Gabriel and Josh Gabriel

Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ composed by Nobuo Uematsu

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Episode 14 – Snow and Ice

For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

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For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

Listen:

Download:

https://goo.gl/YWJTA8

 

Mario Lemieux Hockey (1991, Sega Mega Drive) ‘Title Screen’ composed by David Javelosa and Alex Rudis

Donkey Kong Country (1994, Super Nintendo Entertainment System) ‘Ice Cave Chant’ composed by David Wise, Eveline Novakovic, and Robin Beanland

Home Alone (1992, Sega Mega Drive) ‘Outside’ composed by Rolf Weber and Clifford Falls

Super Smash Bros. Melee (2001, Nintendo GameCube) ‘Icicle Mountain’ composed by Shogo Sakai

Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Ice Cap Zone’ composed by Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby III, C. Cirocco Jones (Scirocco), and Michael Jackson (uncredited)

Snow Bros. (Unreleased, Amiga) ‘Title Screen’ composed by Raphaël Gesqua and Jean Baudlot

Cool Boarders (1996, Sony Playstation) ‘Freshy’ composer unknown

 

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Episode 13 – Final Fantasy VII

It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

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It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

Listen:

Download:

https://goo.gl/SkuVtF

 

Final Fantasy VII (1997, Sony Playstation) ‘The Prelude’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Opening – Bombing Mission’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Anxiety’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Main Theme of Final Fantasy VII’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Let the Battles Begin!’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘J-E-N-O-V-A’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Who Fight Further’ Black Mages version performed by The Black Mages, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Gold Saucer’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cosmo Canyon’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cid’s Theme’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Tifa’s Theme’ piano version performed by Seiji Honda, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Chosen by the Planet’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Aerith’s Theme’ Distant Worlds version performed by the Royal Stockholm Philharmonic Orchestra, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘One-Winged Angel’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Ending Credits’ composed by Nobuo Uematsu

 

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