Episode 16 – VGM Battle!

IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

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IT’S WAR! For this episode I am joined by special guests John, Michael T, and Stuart… for a VGM battle! We take it in turns to select a track from a video game, scoring each other’s picks as we go. Four combatants, three picks each… Who will be the supreme champion?

Listen:

Download:

https://goo.gl/Z3VLBW

N/A (1991, Commodore 64 [SID chiptune]) ‘Eye of the Tiger’ composed by Teemu Astikainen

Farmyard Fun (Year unknown, Atari 2600) ‘BGM’ composer unknown

Doom (1993, PC) ‘E1M1 – At Doom’s Gate’ composed by Robert Prince

Super Turrican (1993, SNES) ‘Stage 1-3’ composed by Chris Hülsbeck

The World Ends With You (2007, Nintendo DS) ‘Twister’ composed by Takeharu Ishimoto

Tekken 3 (1998, Sony Playstation) ‘Heihachi Mishima’ composed by Keiichi Okabe

PaRappa the Rapper (1996, Sony Playstation) ‘Chop Chop Master Onion’s RAP’ composed by Masaya Matsuura

Lagoon (1990, Sharp X68000) ‘Castle Mark Philips’ composed by Hideki Suzuki

Phantasy Star IV: The End of the Millennium (1993, Sega Mega Drive) ‘Meet them head-on’ composed by Izuho Numata and Masaki Nakagaki

Wario Blast (1994, Nintendo Game Boy) ‘Boss’ composed by Yasuhiko Fukuda

Resident Evil 2 (1998, Sony Playstation) ‘The Front Hall’ composed by Masami Ueda

Dissidia Final Fantasy (2008, Sony PSP) ‘Battle 2 -arrange- from Final Fantasy III’ composed by Takeharu Ishimoto

Sonic CD (North American Version) (1993, Sega Mega CD / 1996, PC) ‘Wacky Workbench Present’ composed by Spencer Nilsen and David Young

Oddworld: Abe’s Oddysee (1997, Sony Playstation) ‘New ‘n’ Tasty – This is Rupture Farms’ composed by Ellen Meijers-Gabriel and Josh Gabriel

Final Fantasy VII (1997, Sony Playstation) ‘Fanfare’ composed by Nobuo Uematsu

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Episode 15 – PC Engine Picks / TurboGrafx Tracks

For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

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For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

Listen:

Download:

https://goo.gl/fZguvh

 

Sonic Spike (1990, TurboGrafx-16) ‘BGM #1’ composed by Yo Tsuji, Toshio Murai, and Tosiyuki Honma

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Theme from Butsuzo, Theme from Shinobi (Round 1)’ composed by Masahiko Ishida

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Karakuri (Round 4)’ composed by Masahiko Ishida

Battle Lode Runner (1993, PC Engine) ‘BGM #7’ composed by Jin Watanabe

Battle Lode Runner (1993, PC Engine) ‘BGM #9’ composed by Jin Watanabe

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Thunder Blaze [Area 1]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Giant Boltek [Area 5]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #01’ composed by Hirotoshi Suzuki

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #05’ composed by Hirotoshi Suzuki

Time Cruise (1992, PC Engine / TurboGrafx-16) ‘Credits’ composed by Hiroto Saito and Nozomu Takahashi

 

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Episode 14 – Snow and Ice

For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

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For the last episode of 2016, here’s a bunch of wintry VGM tracks for you to enjoy. Whatever you’re up to, be it driving home for Christmas like Chris Rea or lamenting lost love by the fire like George Michael, these tunes are bound to get you ready for the holidays!

Listen:

Download:

https://goo.gl/YWJTA8

 

Mario Lemieux Hockey (1991, Sega Mega Drive) ‘Title Screen’ composed by David Javelosa and Alex Rudis

Donkey Kong Country (1994, Super Nintendo Entertainment System) ‘Ice Cave Chant’ composed by David Wise, Eveline Novakovic, and Robin Beanland

Home Alone (1992, Sega Mega Drive) ‘Outside’ composed by Rolf Weber and Clifford Falls

Super Smash Bros. Melee (2001, Nintendo GameCube) ‘Icicle Mountain’ composed by Shogo Sakai

Sonic the Hedgehog 3 (1994, Sega Mega Drive) ‘Ice Cap Zone’ composed by Brad Buxer, Bobby Brooks, Darryl Ross, Geoff Grace, Doug Grigsby III, C. Cirocco Jones (Scirocco), and Michael Jackson (uncredited)

Snow Bros. (Unreleased, Amiga) ‘Title Screen’ composed by Raphaël Gesqua and Jean Baudlot

Cool Boarders (1996, Sony Playstation) ‘Freshy’ composer unknown

 

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Episode 13 – Final Fantasy VII

It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

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It had to happen – a Final Fantasy VII episode!

I’m joined by superstar special guest John Baldasera to explore the legendary soundtrack of Final Fantasy VII, composed by Nobuo Uematsu. We both have pretty hefty emotional investments in this one. Expect some true VGM classics, a couple of deeper cuts, and some alternative versions of pieces taken from what is arguably Square’s finest hour.

Listen:

Download:

https://goo.gl/SkuVtF

 

Final Fantasy VII (1997, Sony Playstation) ‘The Prelude’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Opening – Bombing Mission’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Anxiety’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Main Theme of Final Fantasy VII’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Let the Battles Begin!’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘J-E-N-O-V-A’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Who Fight Further’ Black Mages version performed by The Black Mages, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Gold Saucer’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cosmo Canyon’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Cid’s Theme’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Tifa’s Theme’ piano version performed by Seiji Honda, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Those Chosen by the Planet’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Aerith’s Theme’ Distant Worlds version performed by the Royal Stockholm Philharmonic Orchestra, composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘One-Winged Angel’ composed by Nobuo Uematsu

Final Fantasy VII (1997, Sony Playstation) ‘Ending Credits’ composed by Nobuo Uematsu

 

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Episode 12 – Daddy… Daddy Mulk!

It’s 1993, the dystopian future! It might not be the best arcade game you’ll ever play, but it at least boasts one of the wildest pieces of VGM the world has ever heard. Daddy… Daddy Mulk…

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It’s 1993, the dystopian future! It might not be the best arcade game you’ll ever play, but it at least boasts one of the wildest pieces of VGM the world has ever heard. Daddy… Daddy Mulk…

Listen:

Download:

https://goo.gl/Joje63

 

The Ninja Warriors (1993, Sega Mega CD) ‘AD1993 (Arcade Version)’ composed by Hisayoshi Ogura

The Ninja Warriors (1993, Sega Mega CD) ‘Daddy Mulk (Arcade Version)’ composed by Hisayoshi Ogura

The Ninja Warriors (1989, ZX Spectrum) ‘Daddy Mulk’ composed by Tony Williams

The Ninja Warriors (1989, Amstrad CPC) ‘Daddy Mulk’ composed by Tony Williams

The Ninja Warriors (1990, Commodore 64) ‘Daddy Mulk’ composed by Tony Williams

The Ninja Warriors (1989, Commodore Amiga) ‘Daddy Mulk’ composed by Ronald Pieket‑Weeserik

The Ninja Warriors (1989, NEC PC Engine / Turbografx-16) ‘Daddy Mulk’ composed by Hisayoshi Ogura

The Ninja Warriors (1993, Sega Mega CD) ‘Daddy Mulk (Arranged Version)’ composed by Hisayoshi Ogura

The Ninja Warriors (1993, Sega Mega CD) ‘Are You Lady? (Arranged Version)’ composed by Hisayoshi Ogura

The Ninja Warriors (1993, Sega Mega CD) ‘Motherless Children (Arranged Version)’ composed by Hisayoshi Ogura

The Ninja Warriors (1994, Nintendo SNES) ‘Title’ composed by Hiroyuki Iwatsuki and N. Tate

The Ninja Warriors (1994, Nintendo SNES) ‘Headquarter’ composed by Hiroyuki Iwatsuki and N. Tate

The Ninja Warriors (1994, Nintendo SNES) ‘Best Room’ composed by Hiroyuki Iwatsuki and N. Tate

The Ninja Warriors (1993, Sega Mega CD) ‘Paradox (Arranged Version)’ composed by Hisayoshi Ogura

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Episode 11 – Masaya Mega Drive Madness

We really were spoiled for scrolling shooters in the 16-bit era – I know that I had a pretty serious investment in the genre back in the day. Among the very best of them, for me, were three Mega Drive titles from Masaya: Target Earth, Gynoug, and Gley Lancer. These are vibrant, intense games with soundtracks to match! Hope you’re in the mood for some shooting and dodging…!

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We really were spoiled for scrolling shooters in the 16-bit era – I know that I had a pretty serious investment in the genre back in the day. Among the very best of them, for me, were three Mega Drive titles from Masaya: Target Earth, Gynoug, and Gley Lancer. These are vibrant, intense games with soundtracks to match! Hope you’re in the mood for some shooting and dodging…!

Listen:

Download:

https://goo.gl/wQI3YZ

 

Gynoug (1991, Sega Mega Drive) ‘Opening Theme’ composed by Noriyuki Iwadare and Akie Ōba

Target Earth (1990, Sega Mega Drive) ‘Main Theme’ composed by Takashi Suzuki

Target Earth (1990, Sega Mega Drive) ‘In The Cave’ composed by Takashi Suzuki

Gynoug (1991, Sega Mega Drive) ‘Round 1-1’ composed by Noriyuki Iwadare and Akie Ōba

Gynoug (1991, Sega Mega Drive) ‘Round 3-1’ composed by Noriyuki Iwadare and Akie Ōba

Gynoug (1991, Sega Mega Drive) ‘Round 4-2’ composed by Noriyuki Iwadare and Akie Ōba

Gynoug (1991, Sega Mega Drive) ‘Round 6’ composed by Noriyuki Iwadare and Akie Ōba

Gley Lancer (1992, Sega Mega Drive) ‘Story Begin’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

Gley Lancer (1992, Sega Mega Drive) ‘Stage 1 (Asteroid Field)’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

Gley Lancer (1992, Sega Mega Drive) ‘Story 3 & Stage 5’ composed by Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, and Noriyuki Iwadare

Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ composed by Noriyuki Iwadare and Akie Ōba

 

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Episode 10 – N64 Showcase

It’s our second system-specific episode on the bounce, following on from Episode 9’s Speccy focus by pressing fast forward and landing on the mighty Nintendo 64! Nintendo’s cartridge-based 64-bit beast was big on graphics and pure gameplay, not necessarily making sound and music a priority, but many VGM composers still managed to produce some great pieces for this much-celebrated machine. For this episode, I’m joined by special guest Michael Thorne!

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It’s our second system-specific episode on the bounce, following on from Episode 9’s Speccy focus by pressing fast forward and landing on the mighty Nintendo 64! Nintendo’s cartridge-based 64-bit beast was big on graphics and pure gameplay, not necessarily making sound and music a priority, but many VGM composers still managed to produce some great pieces for this much-celebrated machine. For this episode, I’m joined by special guest Michael Thorne!

Listen:

Download:

https://goo.gl/vEzjbI

 

Mario Kart 64 (1997, Nintendo 64) ‘Rainbow Road’ composed by Kenta Nagata

Top Gear Rally (1997, Nintendo 64) ‘Mountain’ composed by Barry Leitch

Super Mario 64 (1996, Nintendo 64) ‘Dire, Dire Docks’ composed by Koji Kondo

Banjo-Kazooie (1998, Nintendo 64) ‘Clanker’s Cavern’ composed by Grant Kirkhope

Lode Runner 3-D (1999, Nintendo 64) ‘On the Moon’ composed by Julian Soule

Goldeneye 007 (1997, Nintendo 64) ‘Dam’ composed by Grant Kirkhope and Graeme Norgate

Buck Bumble (1998, Nintendo 64) ‘Buck Bumble Main Theme’ composed by Justin Scharvona

Killer Instinct Gold (1996, Nintendo 64) ‘T.J. Combo’s Theme’ composed by Robin Beanland

 

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