Episode 15 – PC Engine Picks / TurboGrafx Tracks

For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

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For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

Listen:

Download:

https://goo.gl/fZguvh

 

Sonic Spike (1990, TurboGrafx-16) ‘BGM #1’ composed by Yo Tsuji, Toshio Murai, and Tosiyuki Honma

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Theme from Butsuzo, Theme from Shinobi (Round 1)’ composed by Masahiko Ishida

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Karakuri (Round 4)’ composed by Masahiko Ishida

Battle Lode Runner (1993, PC Engine) ‘BGM #7’ composed by Jin Watanabe

Battle Lode Runner (1993, PC Engine) ‘BGM #9’ composed by Jin Watanabe

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Thunder Blaze [Area 1]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Giant Boltek [Area 5]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #01’ composed by Hirotoshi Suzuki

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #05’ composed by Hirotoshi Suzuki

Time Cruise (1992, PC Engine / TurboGrafx-16) ‘Credits’ composed by Hiroto Saito and Nozomu Takahashi

 

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Author: foreversoundversion

forever sound version is a video game music podcast that explores vgm classics - as well as some hidden gems - from systems such as the mega drive / genesis, snes, c64, amiga, game boy, and ps1.

2 thoughts on “Episode 15 – PC Engine Picks / TurboGrafx Tracks”

  1. Loved the episode, sir! I always found the TG-16 sound to be a little too homogenous for my taste, but it’s been steadily growing on me as of late.

    I’m a big fan of Ninja Spirit. I loved it when it came out, and it’s aged very well, with the huge sprites and relaxed Ninja Gaiden-esque gameplay. That said, you MUST check out the arcade OST for Ninja Spirit. It puts the TG-16 to shame. Of particularly scorching levels of hotness are Theme from Butzuzu-Round 1, and Forest-Round 2. I play VGM for my kids(usually in the car), and they clamor for Round 2. There’s a part where the beat drops out for a strange count, and the whole car starts off counting quietly and gets louder, “one, two, three, four, Five, SIX!!!!” as the beat kicks back in. You should give it a go.

    Liked by 1 person

    1. Ah yes, I suppose the TG-16 is quite limited in what it can produce, but in the right hands I think it sound really nice. I may well do another episode dedicated to it in the future…

      Thanks for the tip on the arcade soundtrack; I can’t say I’m too familiar with the original music so I will have to investigate. Playing VGM to your kids – now that’s some first-rate parenting.

      Like

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