Episode 15 – PC Engine Picks / TurboGrafx Tracks

For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

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For the first episode of 2017, I address the TurboGrafx-16 and its Japanese counterpart the PC Engine. Lock in and enjoy some great wavetable synth tunes from the first console of the fourth generation of video games!

Listen:

Download:

https://goo.gl/fZguvh

 

Sonic Spike (1990, TurboGrafx-16) ‘BGM #1’ composed by Yo Tsuji, Toshio Murai, and Tosiyuki Honma

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Theme from Butsuzo, Theme from Shinobi (Round 1)’ composed by Masahiko Ishida

Ninja Spirit (1990, PC Engine / TurboGrafx-16) ‘Karakuri (Round 4)’ composed by Masahiko Ishida

Battle Lode Runner (1993, PC Engine) ‘BGM #7’ composed by Jin Watanabe

Battle Lode Runner (1993, PC Engine) ‘BGM #9’ composed by Jin Watanabe

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Thunder Blaze [Area 1]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

Blazing Lazers (1989, PC Engine / TurboGrafx-16) ‘Giant Boltek [Area 5]’ composed by Masatomo Miyamoto, J.T.S, Masanobu Tsukamoto, Sydon Inoue, Ozono, and Keiji Takeuchi

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #01’ composed by Hirotoshi Suzuki

King of Casino (1990, PC Engine / TurboGrafx-16) ‘BGM #05’ composed by Hirotoshi Suzuki

Time Cruise (1992, PC Engine / TurboGrafx-16) ‘Credits’ composed by Hiroto Saito and Nozomu Takahashi

 

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Author: foreversoundversion

forever sound version is a video game music podcast that explores vgm classics - as well as some hidden gems - from systems such as the mega drive / genesis, snes, c64, amiga, game boy, and ps1.

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